Core/Spells: Rename targets 110 to TARGET_UNIT_CONE_CASTER_TO_DEST_ENTRY
Port From (https://github.com/TrinityCore/TrinityCore/commit/730fc4665bee1b153987aa105aa509edec92e235)
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@@ -2684,7 +2684,7 @@ namespace Framework.Constants
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DestNearbyEntry2 = 107,
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GameobjectConeCasterToDestEnemy = 108,
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GameobjectConeCasterToDestAlly = 109,
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UnitConeEntry110 = 110,
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UnitConeCasterToDestEntry = 110,
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Unk111 = 111,
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Unk112 = 112,
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Unk113 = 113,
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@@ -5033,7 +5033,7 @@ namespace Game.Spells
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new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Nearby, SpellTargetCheckTypes.Entry, SpellTargetDirectionTypes.None), // 107 TARGET_DEST_NEARBY_ENTRY_2
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new StaticData(SpellTargetObjectTypes.Gobj, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.Front), // 108 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY
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new StaticData(SpellTargetObjectTypes.Gobj, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Ally, SpellTargetDirectionTypes.Front), // 109 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY
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new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Entry , SpellTargetDirectionTypes.Front), // 110 TARGET_DEST_UNK_110
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new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Dest, SpellTargetSelectionCategories.Cone, SpellTargetCheckTypes.Entry , SpellTargetDirectionTypes.Front), // 110 TARGET_UNIT_CONE_CASTER_TO_DEST_ENTRY
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new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 111
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new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 112
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new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 113
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