Core/Social: Implemented account ignores

Port From (https://github.com/TrinityCore/TrinityCore/commit/f40c0dfd5588798115bfa61236be1804a32ba24f)
This commit is contained in:
hondacrx
2021-11-07 16:17:06 -05:00
parent f2e56ccb41
commit ff51a1521e
8 changed files with 90 additions and 62 deletions
+10 -7
View File
@@ -658,7 +658,8 @@ namespace Game.Chat
return;
}
SendToAll(new ChannelSayBuilder(this, lang, what, guid, _channelGuid), !playerInfo.IsModerator() ? guid : ObjectGuid.Empty);
Player player = Global.ObjAccessor.FindConnectedPlayer(guid);
SendToAll(new ChannelSayBuilder(this, lang, what, guid, _channelGuid), !playerInfo.IsModerator() ? guid : ObjectGuid.Empty, !playerInfo.IsModerator() && player ? player.GetSession().GetAccountGUID() : ObjectGuid.Empty);
}
public void AddonSay(ObjectGuid guid, string prefix, string what, bool isLogged)
@@ -683,7 +684,9 @@ namespace Game.Chat
return;
}
SendToAllWithAddon(new ChannelWhisperBuilder(this, isLogged ? Language.AddonLogged : Language.Addon, what, prefix, guid), prefix, !playerInfo.IsModerator() ? guid : ObjectGuid.Empty);
Player player = Global.ObjAccessor.FindConnectedPlayer(guid);
SendToAllWithAddon(new ChannelWhisperBuilder(this, isLogged ? Language.AddonLogged : Language.Addon, what, prefix, guid), prefix, !playerInfo.IsModerator() ? guid : ObjectGuid.Empty,
!playerInfo.IsModerator() && player ? player.GetSession().GetAccountGUID() : ObjectGuid.Empty);
}
public void Invite(Player player, string newname)
@@ -728,7 +731,7 @@ namespace Game.Chat
return;
}
if (!newp.GetSocial().HasIgnore(guid))
if (!newp.GetSocial().HasIgnore(guid, player.GetSession().GetAccountGUID()))
{
ChannelNameBuilder builder = new(this, new InviteAppend(guid));
SendToOne(builder, newp.GetGUID());
@@ -832,7 +835,7 @@ namespace Game.Chat
}
}
void SendToAll(MessageBuilder builder, ObjectGuid guid = default)
void SendToAll(MessageBuilder builder, ObjectGuid guid = default, ObjectGuid accountGuid = default)
{
LocalizedDo localizer = new(builder);
@@ -840,7 +843,7 @@ namespace Game.Chat
{
Player player = Global.ObjAccessor.FindConnectedPlayer(pair.Key);
if (player)
if (guid.IsEmpty() || !player.GetSocial().HasIgnore(guid))
if (guid.IsEmpty() || !player.GetSocial().HasIgnore(guid, accountGuid))
localizer.Invoke(player);
}
}
@@ -869,7 +872,7 @@ namespace Game.Chat
localizer.Invoke(player);
}
void SendToAllWithAddon(MessageBuilder builder, string addonPrefix, ObjectGuid guid = default)
void SendToAllWithAddon(MessageBuilder builder, string addonPrefix, ObjectGuid guid = default, ObjectGuid accountGuid = default)
{
LocalizedDo localizer = new(builder);
@@ -877,7 +880,7 @@ namespace Game.Chat
{
Player player = Global.ObjAccessor.FindConnectedPlayer(pair.Key);
if (player)
if (player.GetSession().IsAddonRegistered(addonPrefix) && (guid.IsEmpty() || !player.GetSocial().HasIgnore(guid)))
if (player.GetSession().IsAddonRegistered(addonPrefix) && (guid.IsEmpty() || !player.GetSocial().HasIgnore(guid, accountGuid)))
localizer.Invoke(player);
}
}
+3 -1
View File
@@ -1789,7 +1789,9 @@ namespace Game.DungeonFinding
{
Player plr1 = Global.ObjAccessor.FindPlayer(guid1);
Player plr2 = Global.ObjAccessor.FindPlayer(guid2);
return plr1 && plr2 && (plr1.GetSocial().HasIgnore(guid2) || plr2.GetSocial().HasIgnore(guid1));
return plr1 != null && plr2 != null
&& (plr1.GetSocial().HasIgnore(guid2, plr2.GetSession().GetAccountGUID())
|| plr2.GetSocial().HasIgnore(guid1, plr1.GetSession().GetAccountGUID()));
}
public void SendLfgRoleChosen(ObjectGuid guid, ObjectGuid pguid, LfgRoles roles)
+35 -16
View File
@@ -21,6 +21,7 @@ using Game.Networking;
using Game.Networking.Packets;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Game.Entities
{
@@ -47,7 +48,7 @@ namespace Game.Entities
if (!target)
return;
var playerFriendInfo = player.GetSocial()._playerSocialMap.LookupByKey(friendGUID);
var playerFriendInfo = player.GetSocial().PlayerSocialMap.LookupByKey(friendGUID);
if (playerFriendInfo != null)
friendInfo.Note = playerFriendInfo.Note;
@@ -103,7 +104,7 @@ namespace Game.Entities
AccountTypes gmSecLevel = (AccountTypes)WorldConfig.GetIntValue(WorldCfg.GmLevelInWhoList);
foreach (var pair in _socialMap)
{
var info = pair.Value._playerSocialMap.LookupByKey(player.GetGUID());
var info = pair.Value.PlayerSocialMap.LookupByKey(player.GetGUID());
if (info != null && info.Flags.HasAnyFlag(SocialFlag.Friend))
{
Player target = Global.ObjAccessor.FindPlayer(pair.Key);
@@ -136,7 +137,9 @@ namespace Game.Entities
ObjectGuid friendAccountGuid = ObjectGuid.Create(HighGuid.WowAccount, result.Read<uint>(1));
SocialFlag flags = (SocialFlag)result.Read<byte>(2);
social._playerSocialMap[friendGuid] = new FriendInfo(friendAccountGuid, flags, result.Read<string>(3));
social.PlayerSocialMap[friendGuid] = new FriendInfo(friendAccountGuid, flags, result.Read<string>(3));
if (flags.HasFlag(SocialFlag.Ignored))
social.IgnoredAccounts.Add(friendAccountGuid);
}
while (result.NextRow());
}
@@ -151,29 +154,31 @@ namespace Game.Entities
public class PlayerSocial
{
public Dictionary<ObjectGuid, FriendInfo> _playerSocialMap = new();
public Dictionary<ObjectGuid, FriendInfo> PlayerSocialMap = new();
public List<ObjectGuid> IgnoredAccounts = new();
ObjectGuid m_playerGUID;
uint GetNumberOfSocialsWithFlag(SocialFlag flag)
{
uint counter = 0;
foreach (var pair in _playerSocialMap)
foreach (var pair in PlayerSocialMap)
if (pair.Value.Flags.HasAnyFlag(flag))
++counter;
return counter;
}
public bool AddToSocialList(ObjectGuid friendGuid, SocialFlag flag)
public bool AddToSocialList(ObjectGuid friendGuid, ObjectGuid accountGuid, SocialFlag flag)
{
// check client limits
if (GetNumberOfSocialsWithFlag(flag) >= (((flag & SocialFlag.Friend) != 0) ? SocialManager.FriendLimit : SocialManager.IgnoreLimit))
return false;
var friendInfo = _playerSocialMap.LookupByKey(friendGuid);
var friendInfo = PlayerSocialMap.LookupByKey(friendGuid);
if (friendInfo != null)
{
friendInfo.Flags |= flag;
friendInfo.WowAccountGuid = accountGuid;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_CHARACTER_SOCIAL_FLAGS);
stmt.AddValue(0, (byte)friendInfo.Flags);
@@ -185,7 +190,8 @@ namespace Game.Entities
{
FriendInfo fi = new();
fi.Flags |= flag;
_playerSocialMap[friendGuid] = fi;
fi.WowAccountGuid = accountGuid;
PlayerSocialMap[friendGuid] = fi;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHARACTER_SOCIAL);
stmt.AddValue(0, GetPlayerGUID().GetCounter());
@@ -193,12 +199,16 @@ namespace Game.Entities
stmt.AddValue(2, (byte)flag);
DB.Characters.Execute(stmt);
}
if (flag.HasFlag(SocialFlag.Ignored))
IgnoredAccounts.Add(accountGuid);
return true;
}
public void RemoveFromSocialList(ObjectGuid friendGuid, SocialFlag flag)
{
var friendInfo = _playerSocialMap.LookupByKey(friendGuid);
var friendInfo = PlayerSocialMap.LookupByKey(friendGuid);
if (friendInfo == null) // not exist
return;
@@ -211,7 +221,16 @@ namespace Game.Entities
stmt.AddValue(1, friendGuid.GetCounter());
DB.Characters.Execute(stmt);
_playerSocialMap.Remove(friendGuid);
ObjectGuid accountGuid = friendInfo.WowAccountGuid;
PlayerSocialMap.Remove(friendGuid);
if (flag.HasFlag(SocialFlag.Ignored))
{
var otherIgnoreForAccount = PlayerSocialMap.Any(social => social.Value.Flags.HasFlag(SocialFlag.Ignored) && social.Value.WowAccountGuid == accountGuid);
if (!otherIgnoreForAccount)
IgnoredAccounts.Remove(accountGuid);
}
}
else
{
@@ -225,7 +244,7 @@ namespace Game.Entities
public void SetFriendNote(ObjectGuid friendGuid, string note)
{
if (!_playerSocialMap.ContainsKey(friendGuid)) // not exist
if (!PlayerSocialMap.ContainsKey(friendGuid)) // not exist
return;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_CHARACTER_SOCIAL_NOTE);
@@ -234,7 +253,7 @@ namespace Game.Entities
stmt.AddValue(2, friendGuid.GetCounter());
DB.Characters.Execute(stmt);
_playerSocialMap[friendGuid].Note = note;
PlayerSocialMap[friendGuid].Note = note;
}
public void SendSocialList(Player player, SocialFlag flags)
@@ -245,7 +264,7 @@ namespace Game.Entities
ContactList contactList = new();
contactList.Flags = flags;
foreach (var v in _playerSocialMap)
foreach (var v in PlayerSocialMap)
{
if (!v.Value.Flags.HasAnyFlag(flags))
continue;
@@ -264,7 +283,7 @@ namespace Game.Entities
bool _HasContact(ObjectGuid guid, SocialFlag flags)
{
var friendInfo = _playerSocialMap.LookupByKey(guid);
var friendInfo = PlayerSocialMap.LookupByKey(guid);
if (friendInfo != null)
return friendInfo.Flags.HasAnyFlag(flags);
@@ -276,9 +295,9 @@ namespace Game.Entities
return _HasContact(friendGuid, SocialFlag.Friend);
}
public bool HasIgnore(ObjectGuid ignoreGuid)
public bool HasIgnore(ObjectGuid ignoreGuid, ObjectGuid ignoreAccountGuid)
{
return _HasContact(ignoreGuid, SocialFlag.Ignored);
return _HasContact(ignoreGuid, SocialFlag.Ignored) || IgnoredAccounts.Contains(ignoreAccountGuid);
}
ObjectGuid GetPlayerGUID() { return m_playerGUID; }
+4 -4
View File
@@ -556,7 +556,7 @@ namespace Game.Guilds
Player player = session.GetPlayer();
// Do not show invitations from ignored players
if (pInvitee.GetSocial().HasIgnore(player.GetGUID()))
if (pInvitee.GetSocial().HasIgnore(player.GetGUID(), player.GetSession().GetAccountGUID()))
return;
if (!WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGuild) && pInvitee.GetTeam() != player.GetTeam())
@@ -1424,7 +1424,7 @@ namespace Game.Guilds
Player player = member.FindPlayer();
if (player != null)
if (player.GetSession() != null && _HasRankRight(player, officerOnly ? GuildRankRights.OffChatListen : GuildRankRights.GChatListen) &&
!player.GetSocial().HasIgnore(session.GetPlayer().GetGUID()))
!player.GetSocial().HasIgnore(session.GetPlayer().GetGUID(), session.GetAccountGUID()))
player.SendPacket(data);
}
}
@@ -1442,7 +1442,7 @@ namespace Game.Guilds
if (player)
{
if (player.GetSession() != null && _HasRankRight(player, officerOnly ? GuildRankRights.OffChatListen : GuildRankRights.GChatListen) &&
!player.GetSocial().HasIgnore(session.GetPlayer().GetGUID()) && player.GetSession().IsAddonRegistered(prefix))
!player.GetSocial().HasIgnore(session.GetPlayer().GetGUID(), session.GetAccountGUID()) && player.GetSession().IsAddonRegistered(prefix))
player.SendPacket(data);
}
}
@@ -2710,7 +2710,7 @@ namespace Game.Guilds
public List<uint> GetTrackedCriteriaIds() { return m_trackedCriteriaIds; }
public void SetTrackedCriteriaIds(List<uint> criteriaIds) { m_trackedCriteriaIds = criteriaIds; }
public bool IsTrackingCriteriaId(uint criteriaId) { return m_trackedCriteriaIds.Contains(criteriaId); }
public bool IsOnline() { return m_flags.HasAnyFlag(GuildMemberFlags.Online); }
public bool IsOnline() { return m_flags.HasFlag(GuildMemberFlags.Online); }
public void UpdateLogoutTime() { m_logoutTime = (ulong)GameTime.GetGameTime(); }
public bool IsRank(byte rankId) { return m_rankId == rankId; }
+1 -1
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@@ -84,7 +84,7 @@ namespace Game
return;
}
if (invitedPlayer.GetSocial().HasIgnore(invitingPlayer.GetGUID()))
if (invitedPlayer.GetSocial().HasIgnore(invitingPlayer.GetGUID(), invitingPlayer.GetSession().GetAccountGUID()))
{
SendPartyResult(PartyOperation.Invite, invitedPlayer.GetName(), PartyResult.IgnoringYouS);
return;
+35 -31
View File
@@ -223,36 +223,36 @@ namespace Game
return;
FriendsResult friendResult = FriendsResult.NotFound;
ObjectGuid friendGuid = Global.CharacterCacheStorage.GetCharacterGuidByName(packet.Name);
if (!friendGuid.IsEmpty())
ObjectGuid friendGuid = ObjectGuid.Empty;
CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByName(packet.Name);
if (characterInfo != null)
{
CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByGuid(friendGuid);
if (characterInfo != null)
friendGuid = characterInfo.Guid;
ObjectGuid friendAccountGuid = ObjectGuid.Create(HighGuid.WowAccount, characterInfo.AccountId);
Team team = Player.TeamForRace(characterInfo.RaceId);
uint friendAccountId = characterInfo.AccountId;
if (HasPermission(RBACPermissions.AllowGmFriend) || Global.AccountMgr.IsPlayerAccount(Global.AccountMgr.GetSecurity(friendAccountId, (int)Global.WorldMgr.GetRealm().Id.Index)))
{
Team team = Player.TeamForRace(characterInfo.RaceId);
uint friendAccountId = characterInfo.AccountId;
if (HasPermission(RBACPermissions.AllowGmFriend) || Global.AccountMgr.IsPlayerAccount(Global.AccountMgr.GetSecurity(friendAccountId, (int)Global.WorldMgr.GetRealm().Id.Index)))
if (friendGuid == GetPlayer().GetGUID())
friendResult = FriendsResult.Self;
else if (GetPlayer().GetTeam() != team && !HasPermission(RBACPermissions.TwoSideAddFriend))
friendResult = FriendsResult.Enemy;
else if (GetPlayer().GetSocial().HasFriend(friendGuid))
friendResult = FriendsResult.Already;
else
{
if (friendGuid == GetPlayer().GetGUID())
friendResult = FriendsResult.Self;
else if (GetPlayer().GetTeam() != team && !HasPermission(RBACPermissions.TwoSideAddFriend))
friendResult = FriendsResult.Enemy;
else if (GetPlayer().GetSocial().HasFriend(friendGuid))
friendResult = FriendsResult.Already;
Player playerFriend = Global.ObjAccessor.FindPlayer(friendGuid);
if (playerFriend && playerFriend.IsVisibleGloballyFor(GetPlayer()))
friendResult = FriendsResult.AddedOnline;
else
{
Player playerFriend = Global.ObjAccessor.FindPlayer(friendGuid);
if (playerFriend && playerFriend.IsVisibleGloballyFor(GetPlayer()))
friendResult = FriendsResult.AddedOnline;
else
friendResult = FriendsResult.AddedOffline;
friendResult = FriendsResult.AddedOffline;
if (GetPlayer().GetSocial().AddToSocialList(friendGuid, SocialFlag.Friend))
GetPlayer().GetSocial().SetFriendNote(friendGuid, packet.Notes);
else
friendResult = FriendsResult.ListFull;
}
if (GetPlayer().GetSocial().AddToSocialList(friendGuid, friendAccountGuid, SocialFlag.Friend))
GetPlayer().GetSocial().SetFriendNote(friendGuid, packet.Notes);
else
friendResult = FriendsResult.ListFull;
}
}
}
@@ -275,25 +275,29 @@ namespace Game
if (!ObjectManager.NormalizePlayerName(ref packet.Name))
return;
ObjectGuid IgnoreGuid = Global.CharacterCacheStorage.GetCharacterGuidByName(packet.Name);
ObjectGuid ignoreGuid;
FriendsResult ignoreResult = FriendsResult.IgnoreNotFound;
if (IgnoreGuid.IsEmpty())
CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByName(packet.Name);
if (characterInfo != null)
{
if (IgnoreGuid == GetPlayer().GetGUID()) //not add yourself
ignoreGuid = characterInfo.Guid;
ObjectGuid ignoreAccountGuid = ObjectGuid.Create(HighGuid.WowAccount, characterInfo.AccountId);
if (ignoreGuid == GetPlayer().GetGUID()) //not add yourself
ignoreResult = FriendsResult.IgnoreSelf;
else if (GetPlayer().GetSocial().HasIgnore(IgnoreGuid))
else if (GetPlayer().GetSocial().HasIgnore(ignoreGuid, ignoreAccountGuid))
ignoreResult = FriendsResult.IgnoreAlready;
else
{
ignoreResult = FriendsResult.IgnoreAdded;
// ignore list full
if (!GetPlayer().GetSocial().AddToSocialList(IgnoreGuid, SocialFlag.Ignored))
if (!GetPlayer().GetSocial().AddToSocialList(ignoreGuid, ignoreAccountGuid, SocialFlag.Ignored))
ignoreResult = FriendsResult.IgnoreFull;
}
}
Global.SocialMgr.SendFriendStatus(GetPlayer(), ignoreResult, IgnoreGuid);
Global.SocialMgr.SendFriendStatus(GetPlayer(), ignoreResult, ObjectGuid.Empty);
}
[WorldPacketHandler(ClientOpcodes.DelIgnore)]
+1 -1
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@@ -642,7 +642,7 @@ namespace Game
return;
}
if (pOther.GetSocial().HasIgnore(GetPlayer().GetGUID()))
if (pOther.GetSocial().HasIgnore(GetPlayer().GetGUID(), GetPlayer().GetSession().GetAccountGUID()))
{
info.Status = TradeStatus.PlayerIgnored;
SendTradeStatus(info);
+1 -1
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@@ -3236,7 +3236,7 @@ namespace Game.Spells
Player target = unitTarget.ToPlayer();
// caster or target already have requested duel
if (caster.duel != null || target.duel != null || target.GetSocial() == null || target.GetSocial().HasIgnore(caster.GetGUID()))
if (caster.duel != null || target.duel != null || target.GetSocial() == null || target.GetSocial().HasIgnore(caster.GetGUID(), caster.GetSession().GetAccountGUID()))
return;
// Players can only fight a duel in zones with this flag