Core/Social: Implemented account ignores
Port From (https://github.com/TrinityCore/TrinityCore/commit/f40c0dfd5588798115bfa61236be1804a32ba24f)
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@@ -1789,7 +1789,9 @@ namespace Game.DungeonFinding
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{
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Player plr1 = Global.ObjAccessor.FindPlayer(guid1);
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Player plr2 = Global.ObjAccessor.FindPlayer(guid2);
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return plr1 && plr2 && (plr1.GetSocial().HasIgnore(guid2) || plr2.GetSocial().HasIgnore(guid1));
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return plr1 != null && plr2 != null
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&& (plr1.GetSocial().HasIgnore(guid2, plr2.GetSession().GetAccountGUID())
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|| plr2.GetSocial().HasIgnore(guid1, plr1.GetSession().GetAccountGUID()));
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}
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public void SendLfgRoleChosen(ObjectGuid guid, ObjectGuid pguid, LfgRoles roles)
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