Core/Social: Implemented account ignores

Port From (https://github.com/TrinityCore/TrinityCore/commit/f40c0dfd5588798115bfa61236be1804a32ba24f)
This commit is contained in:
hondacrx
2021-11-07 16:17:06 -05:00
parent f2e56ccb41
commit ff51a1521e
8 changed files with 90 additions and 62 deletions
+10 -7
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@@ -658,7 +658,8 @@ namespace Game.Chat
return; return;
} }
SendToAll(new ChannelSayBuilder(this, lang, what, guid, _channelGuid), !playerInfo.IsModerator() ? guid : ObjectGuid.Empty); Player player = Global.ObjAccessor.FindConnectedPlayer(guid);
SendToAll(new ChannelSayBuilder(this, lang, what, guid, _channelGuid), !playerInfo.IsModerator() ? guid : ObjectGuid.Empty, !playerInfo.IsModerator() && player ? player.GetSession().GetAccountGUID() : ObjectGuid.Empty);
} }
public void AddonSay(ObjectGuid guid, string prefix, string what, bool isLogged) public void AddonSay(ObjectGuid guid, string prefix, string what, bool isLogged)
@@ -683,7 +684,9 @@ namespace Game.Chat
return; return;
} }
SendToAllWithAddon(new ChannelWhisperBuilder(this, isLogged ? Language.AddonLogged : Language.Addon, what, prefix, guid), prefix, !playerInfo.IsModerator() ? guid : ObjectGuid.Empty); Player player = Global.ObjAccessor.FindConnectedPlayer(guid);
SendToAllWithAddon(new ChannelWhisperBuilder(this, isLogged ? Language.AddonLogged : Language.Addon, what, prefix, guid), prefix, !playerInfo.IsModerator() ? guid : ObjectGuid.Empty,
!playerInfo.IsModerator() && player ? player.GetSession().GetAccountGUID() : ObjectGuid.Empty);
} }
public void Invite(Player player, string newname) public void Invite(Player player, string newname)
@@ -728,7 +731,7 @@ namespace Game.Chat
return; return;
} }
if (!newp.GetSocial().HasIgnore(guid)) if (!newp.GetSocial().HasIgnore(guid, player.GetSession().GetAccountGUID()))
{ {
ChannelNameBuilder builder = new(this, new InviteAppend(guid)); ChannelNameBuilder builder = new(this, new InviteAppend(guid));
SendToOne(builder, newp.GetGUID()); SendToOne(builder, newp.GetGUID());
@@ -832,7 +835,7 @@ namespace Game.Chat
} }
} }
void SendToAll(MessageBuilder builder, ObjectGuid guid = default) void SendToAll(MessageBuilder builder, ObjectGuid guid = default, ObjectGuid accountGuid = default)
{ {
LocalizedDo localizer = new(builder); LocalizedDo localizer = new(builder);
@@ -840,7 +843,7 @@ namespace Game.Chat
{ {
Player player = Global.ObjAccessor.FindConnectedPlayer(pair.Key); Player player = Global.ObjAccessor.FindConnectedPlayer(pair.Key);
if (player) if (player)
if (guid.IsEmpty() || !player.GetSocial().HasIgnore(guid)) if (guid.IsEmpty() || !player.GetSocial().HasIgnore(guid, accountGuid))
localizer.Invoke(player); localizer.Invoke(player);
} }
} }
@@ -869,7 +872,7 @@ namespace Game.Chat
localizer.Invoke(player); localizer.Invoke(player);
} }
void SendToAllWithAddon(MessageBuilder builder, string addonPrefix, ObjectGuid guid = default) void SendToAllWithAddon(MessageBuilder builder, string addonPrefix, ObjectGuid guid = default, ObjectGuid accountGuid = default)
{ {
LocalizedDo localizer = new(builder); LocalizedDo localizer = new(builder);
@@ -877,7 +880,7 @@ namespace Game.Chat
{ {
Player player = Global.ObjAccessor.FindConnectedPlayer(pair.Key); Player player = Global.ObjAccessor.FindConnectedPlayer(pair.Key);
if (player) if (player)
if (player.GetSession().IsAddonRegistered(addonPrefix) && (guid.IsEmpty() || !player.GetSocial().HasIgnore(guid))) if (player.GetSession().IsAddonRegistered(addonPrefix) && (guid.IsEmpty() || !player.GetSocial().HasIgnore(guid, accountGuid)))
localizer.Invoke(player); localizer.Invoke(player);
} }
} }
+3 -1
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@@ -1789,7 +1789,9 @@ namespace Game.DungeonFinding
{ {
Player plr1 = Global.ObjAccessor.FindPlayer(guid1); Player plr1 = Global.ObjAccessor.FindPlayer(guid1);
Player plr2 = Global.ObjAccessor.FindPlayer(guid2); Player plr2 = Global.ObjAccessor.FindPlayer(guid2);
return plr1 && plr2 && (plr1.GetSocial().HasIgnore(guid2) || plr2.GetSocial().HasIgnore(guid1)); return plr1 != null && plr2 != null
&& (plr1.GetSocial().HasIgnore(guid2, plr2.GetSession().GetAccountGUID())
|| plr2.GetSocial().HasIgnore(guid1, plr1.GetSession().GetAccountGUID()));
} }
public void SendLfgRoleChosen(ObjectGuid guid, ObjectGuid pguid, LfgRoles roles) public void SendLfgRoleChosen(ObjectGuid guid, ObjectGuid pguid, LfgRoles roles)
+35 -16
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@@ -21,6 +21,7 @@ using Game.Networking;
using Game.Networking.Packets; using Game.Networking.Packets;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
namespace Game.Entities namespace Game.Entities
{ {
@@ -47,7 +48,7 @@ namespace Game.Entities
if (!target) if (!target)
return; return;
var playerFriendInfo = player.GetSocial()._playerSocialMap.LookupByKey(friendGUID); var playerFriendInfo = player.GetSocial().PlayerSocialMap.LookupByKey(friendGUID);
if (playerFriendInfo != null) if (playerFriendInfo != null)
friendInfo.Note = playerFriendInfo.Note; friendInfo.Note = playerFriendInfo.Note;
@@ -103,7 +104,7 @@ namespace Game.Entities
AccountTypes gmSecLevel = (AccountTypes)WorldConfig.GetIntValue(WorldCfg.GmLevelInWhoList); AccountTypes gmSecLevel = (AccountTypes)WorldConfig.GetIntValue(WorldCfg.GmLevelInWhoList);
foreach (var pair in _socialMap) foreach (var pair in _socialMap)
{ {
var info = pair.Value._playerSocialMap.LookupByKey(player.GetGUID()); var info = pair.Value.PlayerSocialMap.LookupByKey(player.GetGUID());
if (info != null && info.Flags.HasAnyFlag(SocialFlag.Friend)) if (info != null && info.Flags.HasAnyFlag(SocialFlag.Friend))
{ {
Player target = Global.ObjAccessor.FindPlayer(pair.Key); Player target = Global.ObjAccessor.FindPlayer(pair.Key);
@@ -136,7 +137,9 @@ namespace Game.Entities
ObjectGuid friendAccountGuid = ObjectGuid.Create(HighGuid.WowAccount, result.Read<uint>(1)); ObjectGuid friendAccountGuid = ObjectGuid.Create(HighGuid.WowAccount, result.Read<uint>(1));
SocialFlag flags = (SocialFlag)result.Read<byte>(2); SocialFlag flags = (SocialFlag)result.Read<byte>(2);
social._playerSocialMap[friendGuid] = new FriendInfo(friendAccountGuid, flags, result.Read<string>(3)); social.PlayerSocialMap[friendGuid] = new FriendInfo(friendAccountGuid, flags, result.Read<string>(3));
if (flags.HasFlag(SocialFlag.Ignored))
social.IgnoredAccounts.Add(friendAccountGuid);
} }
while (result.NextRow()); while (result.NextRow());
} }
@@ -151,29 +154,31 @@ namespace Game.Entities
public class PlayerSocial public class PlayerSocial
{ {
public Dictionary<ObjectGuid, FriendInfo> _playerSocialMap = new(); public Dictionary<ObjectGuid, FriendInfo> PlayerSocialMap = new();
public List<ObjectGuid> IgnoredAccounts = new();
ObjectGuid m_playerGUID; ObjectGuid m_playerGUID;
uint GetNumberOfSocialsWithFlag(SocialFlag flag) uint GetNumberOfSocialsWithFlag(SocialFlag flag)
{ {
uint counter = 0; uint counter = 0;
foreach (var pair in _playerSocialMap) foreach (var pair in PlayerSocialMap)
if (pair.Value.Flags.HasAnyFlag(flag)) if (pair.Value.Flags.HasAnyFlag(flag))
++counter; ++counter;
return counter; return counter;
} }
public bool AddToSocialList(ObjectGuid friendGuid, SocialFlag flag) public bool AddToSocialList(ObjectGuid friendGuid, ObjectGuid accountGuid, SocialFlag flag)
{ {
// check client limits // check client limits
if (GetNumberOfSocialsWithFlag(flag) >= (((flag & SocialFlag.Friend) != 0) ? SocialManager.FriendLimit : SocialManager.IgnoreLimit)) if (GetNumberOfSocialsWithFlag(flag) >= (((flag & SocialFlag.Friend) != 0) ? SocialManager.FriendLimit : SocialManager.IgnoreLimit))
return false; return false;
var friendInfo = _playerSocialMap.LookupByKey(friendGuid); var friendInfo = PlayerSocialMap.LookupByKey(friendGuid);
if (friendInfo != null) if (friendInfo != null)
{ {
friendInfo.Flags |= flag; friendInfo.Flags |= flag;
friendInfo.WowAccountGuid = accountGuid;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_CHARACTER_SOCIAL_FLAGS); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_CHARACTER_SOCIAL_FLAGS);
stmt.AddValue(0, (byte)friendInfo.Flags); stmt.AddValue(0, (byte)friendInfo.Flags);
@@ -185,7 +190,8 @@ namespace Game.Entities
{ {
FriendInfo fi = new(); FriendInfo fi = new();
fi.Flags |= flag; fi.Flags |= flag;
_playerSocialMap[friendGuid] = fi; fi.WowAccountGuid = accountGuid;
PlayerSocialMap[friendGuid] = fi;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHARACTER_SOCIAL); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHARACTER_SOCIAL);
stmt.AddValue(0, GetPlayerGUID().GetCounter()); stmt.AddValue(0, GetPlayerGUID().GetCounter());
@@ -193,12 +199,16 @@ namespace Game.Entities
stmt.AddValue(2, (byte)flag); stmt.AddValue(2, (byte)flag);
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
} }
if (flag.HasFlag(SocialFlag.Ignored))
IgnoredAccounts.Add(accountGuid);
return true; return true;
} }
public void RemoveFromSocialList(ObjectGuid friendGuid, SocialFlag flag) public void RemoveFromSocialList(ObjectGuid friendGuid, SocialFlag flag)
{ {
var friendInfo = _playerSocialMap.LookupByKey(friendGuid); var friendInfo = PlayerSocialMap.LookupByKey(friendGuid);
if (friendInfo == null) // not exist if (friendInfo == null) // not exist
return; return;
@@ -211,7 +221,16 @@ namespace Game.Entities
stmt.AddValue(1, friendGuid.GetCounter()); stmt.AddValue(1, friendGuid.GetCounter());
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
_playerSocialMap.Remove(friendGuid); ObjectGuid accountGuid = friendInfo.WowAccountGuid;
PlayerSocialMap.Remove(friendGuid);
if (flag.HasFlag(SocialFlag.Ignored))
{
var otherIgnoreForAccount = PlayerSocialMap.Any(social => social.Value.Flags.HasFlag(SocialFlag.Ignored) && social.Value.WowAccountGuid == accountGuid);
if (!otherIgnoreForAccount)
IgnoredAccounts.Remove(accountGuid);
}
} }
else else
{ {
@@ -225,7 +244,7 @@ namespace Game.Entities
public void SetFriendNote(ObjectGuid friendGuid, string note) public void SetFriendNote(ObjectGuid friendGuid, string note)
{ {
if (!_playerSocialMap.ContainsKey(friendGuid)) // not exist if (!PlayerSocialMap.ContainsKey(friendGuid)) // not exist
return; return;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_CHARACTER_SOCIAL_NOTE); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_CHARACTER_SOCIAL_NOTE);
@@ -234,7 +253,7 @@ namespace Game.Entities
stmt.AddValue(2, friendGuid.GetCounter()); stmt.AddValue(2, friendGuid.GetCounter());
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
_playerSocialMap[friendGuid].Note = note; PlayerSocialMap[friendGuid].Note = note;
} }
public void SendSocialList(Player player, SocialFlag flags) public void SendSocialList(Player player, SocialFlag flags)
@@ -245,7 +264,7 @@ namespace Game.Entities
ContactList contactList = new(); ContactList contactList = new();
contactList.Flags = flags; contactList.Flags = flags;
foreach (var v in _playerSocialMap) foreach (var v in PlayerSocialMap)
{ {
if (!v.Value.Flags.HasAnyFlag(flags)) if (!v.Value.Flags.HasAnyFlag(flags))
continue; continue;
@@ -264,7 +283,7 @@ namespace Game.Entities
bool _HasContact(ObjectGuid guid, SocialFlag flags) bool _HasContact(ObjectGuid guid, SocialFlag flags)
{ {
var friendInfo = _playerSocialMap.LookupByKey(guid); var friendInfo = PlayerSocialMap.LookupByKey(guid);
if (friendInfo != null) if (friendInfo != null)
return friendInfo.Flags.HasAnyFlag(flags); return friendInfo.Flags.HasAnyFlag(flags);
@@ -276,9 +295,9 @@ namespace Game.Entities
return _HasContact(friendGuid, SocialFlag.Friend); return _HasContact(friendGuid, SocialFlag.Friend);
} }
public bool HasIgnore(ObjectGuid ignoreGuid) public bool HasIgnore(ObjectGuid ignoreGuid, ObjectGuid ignoreAccountGuid)
{ {
return _HasContact(ignoreGuid, SocialFlag.Ignored); return _HasContact(ignoreGuid, SocialFlag.Ignored) || IgnoredAccounts.Contains(ignoreAccountGuid);
} }
ObjectGuid GetPlayerGUID() { return m_playerGUID; } ObjectGuid GetPlayerGUID() { return m_playerGUID; }
+4 -4
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@@ -556,7 +556,7 @@ namespace Game.Guilds
Player player = session.GetPlayer(); Player player = session.GetPlayer();
// Do not show invitations from ignored players // Do not show invitations from ignored players
if (pInvitee.GetSocial().HasIgnore(player.GetGUID())) if (pInvitee.GetSocial().HasIgnore(player.GetGUID(), player.GetSession().GetAccountGUID()))
return; return;
if (!WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGuild) && pInvitee.GetTeam() != player.GetTeam()) if (!WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGuild) && pInvitee.GetTeam() != player.GetTeam())
@@ -1424,7 +1424,7 @@ namespace Game.Guilds
Player player = member.FindPlayer(); Player player = member.FindPlayer();
if (player != null) if (player != null)
if (player.GetSession() != null && _HasRankRight(player, officerOnly ? GuildRankRights.OffChatListen : GuildRankRights.GChatListen) && if (player.GetSession() != null && _HasRankRight(player, officerOnly ? GuildRankRights.OffChatListen : GuildRankRights.GChatListen) &&
!player.GetSocial().HasIgnore(session.GetPlayer().GetGUID())) !player.GetSocial().HasIgnore(session.GetPlayer().GetGUID(), session.GetAccountGUID()))
player.SendPacket(data); player.SendPacket(data);
} }
} }
@@ -1442,7 +1442,7 @@ namespace Game.Guilds
if (player) if (player)
{ {
if (player.GetSession() != null && _HasRankRight(player, officerOnly ? GuildRankRights.OffChatListen : GuildRankRights.GChatListen) && if (player.GetSession() != null && _HasRankRight(player, officerOnly ? GuildRankRights.OffChatListen : GuildRankRights.GChatListen) &&
!player.GetSocial().HasIgnore(session.GetPlayer().GetGUID()) && player.GetSession().IsAddonRegistered(prefix)) !player.GetSocial().HasIgnore(session.GetPlayer().GetGUID(), session.GetAccountGUID()) && player.GetSession().IsAddonRegistered(prefix))
player.SendPacket(data); player.SendPacket(data);
} }
} }
@@ -2710,7 +2710,7 @@ namespace Game.Guilds
public List<uint> GetTrackedCriteriaIds() { return m_trackedCriteriaIds; } public List<uint> GetTrackedCriteriaIds() { return m_trackedCriteriaIds; }
public void SetTrackedCriteriaIds(List<uint> criteriaIds) { m_trackedCriteriaIds = criteriaIds; } public void SetTrackedCriteriaIds(List<uint> criteriaIds) { m_trackedCriteriaIds = criteriaIds; }
public bool IsTrackingCriteriaId(uint criteriaId) { return m_trackedCriteriaIds.Contains(criteriaId); } public bool IsTrackingCriteriaId(uint criteriaId) { return m_trackedCriteriaIds.Contains(criteriaId); }
public bool IsOnline() { return m_flags.HasAnyFlag(GuildMemberFlags.Online); } public bool IsOnline() { return m_flags.HasFlag(GuildMemberFlags.Online); }
public void UpdateLogoutTime() { m_logoutTime = (ulong)GameTime.GetGameTime(); } public void UpdateLogoutTime() { m_logoutTime = (ulong)GameTime.GetGameTime(); }
public bool IsRank(byte rankId) { return m_rankId == rankId; } public bool IsRank(byte rankId) { return m_rankId == rankId; }
+1 -1
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@@ -84,7 +84,7 @@ namespace Game
return; return;
} }
if (invitedPlayer.GetSocial().HasIgnore(invitingPlayer.GetGUID())) if (invitedPlayer.GetSocial().HasIgnore(invitingPlayer.GetGUID(), invitingPlayer.GetSession().GetAccountGUID()))
{ {
SendPartyResult(PartyOperation.Invite, invitedPlayer.GetName(), PartyResult.IgnoringYouS); SendPartyResult(PartyOperation.Invite, invitedPlayer.GetName(), PartyResult.IgnoringYouS);
return; return;
+35 -31
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@@ -223,36 +223,36 @@ namespace Game
return; return;
FriendsResult friendResult = FriendsResult.NotFound; FriendsResult friendResult = FriendsResult.NotFound;
ObjectGuid friendGuid = Global.CharacterCacheStorage.GetCharacterGuidByName(packet.Name); ObjectGuid friendGuid = ObjectGuid.Empty;
if (!friendGuid.IsEmpty())
CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByName(packet.Name);
if (characterInfo != null)
{ {
CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByGuid(friendGuid); friendGuid = characterInfo.Guid;
if (characterInfo != null) ObjectGuid friendAccountGuid = ObjectGuid.Create(HighGuid.WowAccount, characterInfo.AccountId);
Team team = Player.TeamForRace(characterInfo.RaceId);
uint friendAccountId = characterInfo.AccountId;
if (HasPermission(RBACPermissions.AllowGmFriend) || Global.AccountMgr.IsPlayerAccount(Global.AccountMgr.GetSecurity(friendAccountId, (int)Global.WorldMgr.GetRealm().Id.Index)))
{ {
Team team = Player.TeamForRace(characterInfo.RaceId); if (friendGuid == GetPlayer().GetGUID())
uint friendAccountId = characterInfo.AccountId; friendResult = FriendsResult.Self;
else if (GetPlayer().GetTeam() != team && !HasPermission(RBACPermissions.TwoSideAddFriend))
if (HasPermission(RBACPermissions.AllowGmFriend) || Global.AccountMgr.IsPlayerAccount(Global.AccountMgr.GetSecurity(friendAccountId, (int)Global.WorldMgr.GetRealm().Id.Index))) friendResult = FriendsResult.Enemy;
else if (GetPlayer().GetSocial().HasFriend(friendGuid))
friendResult = FriendsResult.Already;
else
{ {
if (friendGuid == GetPlayer().GetGUID()) Player playerFriend = Global.ObjAccessor.FindPlayer(friendGuid);
friendResult = FriendsResult.Self; if (playerFriend && playerFriend.IsVisibleGloballyFor(GetPlayer()))
else if (GetPlayer().GetTeam() != team && !HasPermission(RBACPermissions.TwoSideAddFriend)) friendResult = FriendsResult.AddedOnline;
friendResult = FriendsResult.Enemy;
else if (GetPlayer().GetSocial().HasFriend(friendGuid))
friendResult = FriendsResult.Already;
else else
{ friendResult = FriendsResult.AddedOffline;
Player playerFriend = Global.ObjAccessor.FindPlayer(friendGuid);
if (playerFriend && playerFriend.IsVisibleGloballyFor(GetPlayer()))
friendResult = FriendsResult.AddedOnline;
else
friendResult = FriendsResult.AddedOffline;
if (GetPlayer().GetSocial().AddToSocialList(friendGuid, SocialFlag.Friend)) if (GetPlayer().GetSocial().AddToSocialList(friendGuid, friendAccountGuid, SocialFlag.Friend))
GetPlayer().GetSocial().SetFriendNote(friendGuid, packet.Notes); GetPlayer().GetSocial().SetFriendNote(friendGuid, packet.Notes);
else else
friendResult = FriendsResult.ListFull; friendResult = FriendsResult.ListFull;
}
} }
} }
} }
@@ -275,25 +275,29 @@ namespace Game
if (!ObjectManager.NormalizePlayerName(ref packet.Name)) if (!ObjectManager.NormalizePlayerName(ref packet.Name))
return; return;
ObjectGuid IgnoreGuid = Global.CharacterCacheStorage.GetCharacterGuidByName(packet.Name); ObjectGuid ignoreGuid;
FriendsResult ignoreResult = FriendsResult.IgnoreNotFound; FriendsResult ignoreResult = FriendsResult.IgnoreNotFound;
if (IgnoreGuid.IsEmpty())
CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByName(packet.Name);
if (characterInfo != null)
{ {
if (IgnoreGuid == GetPlayer().GetGUID()) //not add yourself ignoreGuid = characterInfo.Guid;
ObjectGuid ignoreAccountGuid = ObjectGuid.Create(HighGuid.WowAccount, characterInfo.AccountId);
if (ignoreGuid == GetPlayer().GetGUID()) //not add yourself
ignoreResult = FriendsResult.IgnoreSelf; ignoreResult = FriendsResult.IgnoreSelf;
else if (GetPlayer().GetSocial().HasIgnore(IgnoreGuid)) else if (GetPlayer().GetSocial().HasIgnore(ignoreGuid, ignoreAccountGuid))
ignoreResult = FriendsResult.IgnoreAlready; ignoreResult = FriendsResult.IgnoreAlready;
else else
{ {
ignoreResult = FriendsResult.IgnoreAdded; ignoreResult = FriendsResult.IgnoreAdded;
// ignore list full // ignore list full
if (!GetPlayer().GetSocial().AddToSocialList(IgnoreGuid, SocialFlag.Ignored)) if (!GetPlayer().GetSocial().AddToSocialList(ignoreGuid, ignoreAccountGuid, SocialFlag.Ignored))
ignoreResult = FriendsResult.IgnoreFull; ignoreResult = FriendsResult.IgnoreFull;
} }
} }
Global.SocialMgr.SendFriendStatus(GetPlayer(), ignoreResult, IgnoreGuid); Global.SocialMgr.SendFriendStatus(GetPlayer(), ignoreResult, ObjectGuid.Empty);
} }
[WorldPacketHandler(ClientOpcodes.DelIgnore)] [WorldPacketHandler(ClientOpcodes.DelIgnore)]
+1 -1
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@@ -642,7 +642,7 @@ namespace Game
return; return;
} }
if (pOther.GetSocial().HasIgnore(GetPlayer().GetGUID())) if (pOther.GetSocial().HasIgnore(GetPlayer().GetGUID(), GetPlayer().GetSession().GetAccountGUID()))
{ {
info.Status = TradeStatus.PlayerIgnored; info.Status = TradeStatus.PlayerIgnored;
SendTradeStatus(info); SendTradeStatus(info);
+1 -1
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@@ -3236,7 +3236,7 @@ namespace Game.Spells
Player target = unitTarget.ToPlayer(); Player target = unitTarget.ToPlayer();
// caster or target already have requested duel // caster or target already have requested duel
if (caster.duel != null || target.duel != null || target.GetSocial() == null || target.GetSocial().HasIgnore(caster.GetGUID())) if (caster.duel != null || target.duel != null || target.GetSocial() == null || target.GetSocial().HasIgnore(caster.GetGUID(), caster.GetSession().GetAccountGUID()))
return; return;
// Players can only fight a duel in zones with this flag // Players can only fight a duel in zones with this flag