Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
Port From (https://github.com/TrinityCore/TrinityCore/commit/70442041300bb0a1146717497fd5f771d874befa)
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@@ -0,0 +1,89 @@
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System.Collections.Generic;
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namespace Game.Entities
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{
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public class SmoothPhasing
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{
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SmoothPhasingInfo smoothPhasingInfoSingle;
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Dictionary<ObjectGuid, SmoothPhasingInfo> smoothPhasingInfoViewerDependent = new();
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public void SetViewerDependentInfo(ObjectGuid seer, SmoothPhasingInfo info)
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{
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smoothPhasingInfoViewerDependent[seer] = info;
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}
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public void ClearViewerDependentInfo(ObjectGuid seer)
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{
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smoothPhasingInfoViewerDependent.Remove(seer);
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}
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public void SetSingleInfo(SmoothPhasingInfo info)
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{
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smoothPhasingInfoSingle = info;
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}
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public bool IsReplacing(ObjectGuid guid)
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{
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return smoothPhasingInfoSingle != null && smoothPhasingInfoSingle.ReplaceObject == guid;
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}
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public bool IsBeingReplacedForSeer(ObjectGuid seer)
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{
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SmoothPhasingInfo smoothPhasingInfo = smoothPhasingInfoViewerDependent.LookupByKey(seer);
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if (smoothPhasingInfo != null)
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return !smoothPhasingInfo.Disabled;
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return false;
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}
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public SmoothPhasingInfo GetInfoForSeer(ObjectGuid seer)
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{
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if (smoothPhasingInfoViewerDependent.TryGetValue(seer, out SmoothPhasingInfo value))
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return value;
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return smoothPhasingInfoSingle;
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}
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public void DisableReplacementForSeer(ObjectGuid seer)
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{
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SmoothPhasingInfo smoothPhasingInfo = smoothPhasingInfoViewerDependent.LookupByKey(seer);
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if (smoothPhasingInfo != null)
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smoothPhasingInfo.Disabled = true;
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}
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}
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public class SmoothPhasingInfo
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{
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// Fields visible on client
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public ObjectGuid? ReplaceObject;
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public bool ReplaceActive = true;
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public bool StopAnimKits = true;
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// Serverside fields
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public bool Disabled = false;
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public SmoothPhasingInfo(ObjectGuid replaceObject, bool replaceActive, bool stopAnimKits)
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{
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ReplaceObject = replaceObject;
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ReplaceActive = replaceActive;
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StopAnimKits = stopAnimKits;
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}
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}
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}
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@@ -107,8 +107,6 @@ namespace Game.Entities
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if (!IsInWorld)
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return;
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RestoreReplacedObject();
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if (!ObjectTypeMask.HasAnyFlag(TypeMask.Item | TypeMask.Container))
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UpdateObjectVisibilityOnDestroy();
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@@ -159,7 +157,7 @@ namespace Game.Entities
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if (GetAIAnimKitId() != 0 || GetMovementAnimKitId() != 0 || GetMeleeAnimKitId() != 0)
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flags.AnimKit = true;
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if (IsReplacingObjectFor(target))
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if (GetSmoothPhasing()?.GetInfoForSeer(target.GetGUID()) != null)
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flags.SmoothPhasing = true;
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Unit unit = ToUnit();
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@@ -558,14 +556,15 @@ namespace Game.Entities
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if (flags.SmoothPhasing)
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{
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ReplaceObjectInfo replacedObjectInfo = GetReplacedObjectFor(target);
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Cypher.Assert(replacedObjectInfo != null);
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SmoothPhasingInfo smoothPhasingInfo = GetSmoothPhasing().GetInfoForSeer(target.GetGUID());
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Cypher.Assert(smoothPhasingInfo != null);
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data.WriteBit(true); // ReplaceActive
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data.WriteBit(replacedObjectInfo.StopAnimKits);
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data.WriteBit(true);
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data.WriteBit(smoothPhasingInfo.ReplaceActive);
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data.WriteBit(smoothPhasingInfo.StopAnimKits);
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data.WriteBit(smoothPhasingInfo.ReplaceObject.HasValue);
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data.FlushBits();
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data.WritePackedGuid(replacedObjectInfo.ReplaceObject);
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if (smoothPhasingInfo.ReplaceObject.HasValue)
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data.WritePackedGuid(smoothPhasingInfo.ReplaceObject.Value);
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}
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if (flags.SceneObject)
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@@ -1095,77 +1094,16 @@ namespace Game.Entities
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return false;
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}
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void SetReplacedObject(ObjectGuid seer, ObjectGuid replacedObject, bool stopAnimKits = true)
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public SmoothPhasing GetOrCreateSmoothPhasing()
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{
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ReplaceObjectInfo replaceObjectInfo = new();
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replaceObjectInfo.ReplaceObject = replacedObject;
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replaceObjectInfo.StopAnimKits = stopAnimKits;
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_replacedObjects[seer] = replaceObjectInfo;
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if (_smoothPhasing == null)
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_smoothPhasing = new();
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return _smoothPhasing;
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}
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public void ReplaceWith(WorldObject seer, WorldObject replaceWithObject, bool stopAnimKits = true)
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{
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_objectsWhichReplaceMeForSeer[seer.GetGUID()] = replaceWithObject.GetGUID();
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replaceWithObject.SetReplacedObject(seer.GetGUID(), GetGUID(), stopAnimKits);
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}
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void ReplaceWith(ObjectGuid seerGuid, ObjectGuid replaceWithObjectGuid, bool stopAnimKits = true)
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{
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WorldObject replaceWithObject = Global.ObjAccessor.GetWorldObject(this, replaceWithObjectGuid);
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if (replaceWithObject == null)
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return;
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_objectsWhichReplaceMeForSeer[seerGuid] = replaceWithObjectGuid;
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replaceWithObject.SetReplacedObject(seerGuid, GetGUID(), stopAnimKits);
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}
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void RestoreReplacedObject()
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{
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if (_replacedObjects.Empty() || !IsPrivateObject())
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return;
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var itr = _replacedObjects.FirstOrDefault();
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WorldObject replacedObject = Global.ObjAccessor.GetWorldObject(this, itr.Value.ReplaceObject);
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if (replacedObject == null)
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return;
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ReplaceWith(itr.Key, itr.Value.ReplaceObject, itr.Value.StopAnimKits);
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replacedObject.RemoveObjectWhichReplacesMe(itr.Key);
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_replacedObjects.Remove(itr.Key);
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Player player = Global.ObjAccessor.FindPlayer(itr.Key);
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if (player == null)
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return;
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player.UpdateVisibilityOf(new[] { replacedObject, this });
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}
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void RemoveObjectWhichReplacesMe(WorldObject seer) { RemoveObjectWhichReplacesMe(seer.GetGUID()); }
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void RemoveObjectWhichReplacesMe(ObjectGuid seerGuid) { _objectsWhichReplaceMeForSeer.Remove(seerGuid); }
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ReplaceObjectInfo GetReplacedObjectFor(WorldObject seer)
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{
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return _replacedObjects.LookupByKey(seer.GetGUID());
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}
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bool IsReplacingObjectFor(WorldObject seer) { return GetReplacedObjectFor(seer) != null; }
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bool IsBeingReplacedFor(WorldObject seer) { return _objectsWhichReplaceMeForSeer.ContainsKey(seer.GetGUID()); }
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public SmoothPhasing GetSmoothPhasing() { return _smoothPhasing; }
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bool CheckReplacedObjectVisibility(WorldObject seer)
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{
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Creature creature = ToCreature();
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if (creature != null)
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{
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Player player = seer.ToPlayer();
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if (player != null && IsBeingReplacedFor(player))
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return false;
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}
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return true;
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}
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public bool CanSeeOrDetect(WorldObject obj, bool ignoreStealth = false, bool distanceCheck = false, bool checkAlert = false)
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{
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if (this == obj)
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@@ -1180,7 +1118,8 @@ namespace Game.Entities
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if (!obj.CheckPrivateObjectOwnerVisibility(this))
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return false;
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if (!obj.CheckReplacedObjectVisibility(this))
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SmoothPhasing smoothPhasing = obj.GetSmoothPhasing();
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if (smoothPhasing != null && smoothPhasing.IsBeingReplacedForSeer(GetGUID()))
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return false;
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if (!Global.ConditionMgr.IsObjectMeetingVisibilityByObjectIdConditions((uint)obj.GetTypeId(), obj.GetEntry(), this))
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@@ -1539,7 +1478,7 @@ namespace Game.Entities
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Map map = GetMap();
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if (map != null)
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{
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TempSummon summon = map.SummonCreature(GetEntry(), pos, null, (uint)despawnTime.TotalMilliseconds, this, spellId, vehId, privateObjectOwner, GetGUID());
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TempSummon summon = map.SummonCreature(GetEntry(), pos, null, (uint)despawnTime.TotalMilliseconds, this, spellId, vehId, privateObjectOwner, new SmoothPhasingInfo(GetGUID(), true, true));
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if (summon != null)
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{
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summon.SetTempSummonType(despawnType);
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@@ -2896,7 +2835,7 @@ namespace Game.Entities
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public virtual void UpdateObjectVisibility(bool force = true)
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{
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//updates object's visibility for nearby players
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var notifier = new VisibleChangesNotifier(this);
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var notifier = new VisibleChangesNotifier(new[] { this });
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Cell.VisitWorldObjects(this, notifier, GetVisibilityRange());
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}
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@@ -2971,7 +2910,8 @@ namespace Game.Entities
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public bool IsDynObject() { return GetTypeId() == TypeId.DynamicObject; }
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public bool IsAreaTrigger() { return GetTypeId() == TypeId.AreaTrigger; }
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public bool IsConversation() { return GetTypeId() == TypeId.Conversation; }
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public bool IsSceneObject() { return GetTypeId() == TypeId.SceneObject; }
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public Creature ToCreature() { return IsCreature() ? (this as Creature) : null; }
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public Player ToPlayer() { return IsPlayer() ? (this as Player) : null; }
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public GameObject ToGameObject() { return IsGameObject() ? (this as GameObject) : null; }
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@@ -2980,6 +2920,7 @@ namespace Game.Entities
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public DynamicObject ToDynamicObject() { return IsDynObject() ? (this as DynamicObject) : null; }
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public AreaTrigger ToAreaTrigger() { return IsAreaTrigger() ? (this as AreaTrigger) : null; }
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public Conversation ToConversation() { return IsConversation() ? (this as Conversation) : null; }
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public SceneObject ToSceneObject() { return IsSceneObject() ? (this as SceneObject) : null; }
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public virtual void Update(uint diff) { }
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@@ -3690,8 +3631,7 @@ namespace Game.Entities
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ObjectGuid _privateObjectOwner;
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Dictionary<ObjectGuid, ReplaceObjectInfo> _replacedObjects = new();
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Dictionary<ObjectGuid, ObjectGuid> _objectsWhichReplaceMeForSeer = new();
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SmoothPhasing _smoothPhasing;
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public FlaggedArray<StealthType> m_stealth = new(2);
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public FlaggedArray<StealthType> m_stealthDetect = new(2);
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@@ -3925,10 +3865,4 @@ namespace Game.Entities
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player.SendPacket(i_message);
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}
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}
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class ReplaceObjectInfo
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{
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public ObjectGuid ReplaceObject;
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public bool StopAnimKits = true;
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}
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}
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