24 Commits

Author SHA1 Message Date
Hondacrx 3d23a9f162 Core/Groups: Fixes groups staying linked with players. 2025-09-02 22:43:56 -04:00
Hondacrx 2590e31d57 Core/DataStores: Updated to 11.0.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/df511503815b7798c83acbffbb1ce5208f189ce7)
2024-09-02 22:27:11 -04:00
hondacrx 69d144c399 Core/Battlegrounds: Strand of the Ancients Rework
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d56cdc08413a0682299136a763e13e67d38818b)
2024-03-06 17:19:02 -05:00
hondacrx 5972f3b8a1 Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
2024-02-04 16:31:49 -05:00
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx 4134796f1b Core/Battlegrounds: Rework queues
* No more copies of Battleground classes
* FreesSlotQueues now have as key the MapId instead of queue id
* Random queues can now popup already busy specific battelgrounds (queues are NOT merged)
* Removed Holiday handling, this should already be handled in BattlegroundMgr::IsBGWeekend
Port From (https://github.com/TrinityCore/TrinityCore/commit/0ede6c155605da602b3bafaa3a1212d9f924759b)
2023-09-14 06:16:30 -04:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx 036c565f69 Core/Battlegrounds: Store mercenary status separately from the aura obtained from gossip as it can be removed at any time
Port From (https://github.com/TrinityCore/TrinityCore/commit/84486ded67efc4e779412ff865c66ca8b9cee7ea)
2022-05-31 12:07:04 -04:00
hondacrx 1ba88f81db Core/Battlegrounds: Implement mercenary system
Port From (https://github.com/TrinityCore/TrinityCore/commit/87723e32e24f03ac1d062e33edcbe935e4e59421)
2022-05-31 11:46:04 -04:00
hondacrx 042bfc12e5 Convert alot of methods to use TimeSpan. 2022-03-01 23:47:53 -05:00
hondacrx a7936eb46c Misc fixes. 2021-11-15 23:35:21 -05:00
hondacrx 18d873e1ee Core/Battlegrounds: Remove duplicate info from GroupQueueInfo
Port From (https://github.com/TrinityCore/TrinityCore/commit/58be6007fbfa45b7deb864ee09bd0c672f42a71d)
2021-08-08 14:57:15 -04:00
hondacrx 52e43853fe More Cleanups 2021-06-08 12:56:09 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 581d077acd Refactoring of BNetServer 2020-07-12 00:06:43 -04:00
hondacrx ac876b7c6c Core/Battlegrounds: Queue updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf8714b8705c3fccc77083c6dc8665767430d346)
2020-06-02 17:43:49 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 87d30caa49 Ensure that all actions are compared to fixed point in time (ie. world update start)
Port From (https://github.com/TrinityCore/TrinityCore/commit/60663d1374beef3103f4787152654034fa4a8897)
2019-09-01 10:37:14 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx ba8d4661fd Core/Items: PvP item levels basic implementation 2018-03-06 11:34:28 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx 79aeee0ebc Updated db2 structures to 7.3.2.25480 2017-11-20 12:22:13 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00