hondacrx
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ffe569ffb7
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Core/AI: AreaBoundary refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f79c9f69674618a7d7e2bf8484f9ec6ce15b2df)
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2020-05-06 15:15:21 -04:00 |
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hondacrx
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ba885908b7
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Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
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2020-05-06 14:34:20 -04:00 |
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hondacrx
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752137af52
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Refactoring Cleanup
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2020-02-03 14:42:20 -05:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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87d30caa49
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Ensure that all actions are compared to fixed point in time (ie. world update start)
Port From (https://github.com/TrinityCore/TrinityCore/commit/60663d1374beef3103f4787152654034fa4a8897)
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2019-09-01 10:37:14 -04:00 |
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hondacrx
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b3faf9685a
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Fix build. (scripts are fixed but most need updated tho)
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2019-08-18 23:23:18 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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468b053946
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Core/Maps: Replaced spawnmask with difficulty list
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2018-09-17 12:08:48 -04:00 |
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hondacrx
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8673e7218d
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Core/Spells: Fixed travel form
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2018-07-25 14:08:35 -04:00 |
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hondacrx
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7255455b22
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Core/Refactor: Part 5
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2018-07-05 10:57:42 -04:00 |
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hondacrx
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2af1ddc5ea
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Core/Scripts: Remove some unused GetAI methods
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2018-06-27 17:03:35 -04:00 |
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hondacrx
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b3e8e4f05f
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Scripts/Misc: Use InstanceMap in InstanceScript instead of Map
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2018-06-16 18:06:55 -04:00 |
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hondacrx
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2fa79e0855
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Core/Phases: Fixes errors in phases.
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2018-06-15 12:36:55 -04:00 |
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hondacrx
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7aa494d5dd
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Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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2018-06-15 12:34:56 -04:00 |
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hondacrx
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2c3479c6e2
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Core/Refactor: Part 4
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2018-05-27 15:40:06 -04:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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f26f7a4348
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Core/Misc: Fixed rotation of many gameobjects summoned in garrison and various scripts
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2018-05-08 15:36:23 -04:00 |
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hondacrx
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9b40067017
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Core/Refactor: Part 2
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2018-05-07 22:07:35 -04:00 |
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hondacrx
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216db1c23a
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Core/Refactor: Part 1
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2018-05-07 18:56:09 -04:00 |
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hondacrx
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fa35d60f60
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Core/Entities: Phasing rewrite
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2018-03-28 11:09:30 -04:00 |
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hondacrx
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03d74be72a
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Core/Ulduar: Fixed XT002 Heart phase
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2018-03-18 11:55:25 -04:00 |
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hondacrx
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7de76148b6
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Core/Misc: Some cleanups
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2018-03-05 12:13:45 -05:00 |
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hondacrx
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0a3dfaba37
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Updated to 7.3.5.25996 (Db2 files not updated)
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2018-02-19 10:32:16 -05:00 |
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hondacrx
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419ee1b882
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Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
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2018-01-27 20:15:24 -05:00 |
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hondacrx
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79980e3dd2
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Core/Entities: Remove phasemask
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2018-01-10 22:26:47 -05:00 |
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hondacrx
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9d3e87fd87
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Core/Misc: Added helper function Unit::SetFullPower * Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines
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2018-01-03 13:57:16 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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3da0e167e6
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Core/Spell: revamp of immunities system
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2017-12-26 15:07:05 -05:00 |
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hondacrx
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c7219c7098
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Fixes Script loading.
Some cleanup on array Clear
Misc errors
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2017-12-24 16:37:15 -05:00 |
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hondacrx
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aa0ec9a021
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Misc fix
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2017-11-16 12:46:06 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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