Commit Graph

71 Commits

Author SHA1 Message Date
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx bc91e3492e Core/Spells: Handle GAMEOBJECT_TYPE_UI_LINK spellFocus
Port From (https://github.com/TrinityCore/TrinityCore/commit/97afa3a609923bd9b7c0e9cfc52c29ba9dbfe35d)
2020-08-07 12:25:54 -04:00
hondacrx 581d077acd Refactoring of BNetServer 2020-07-12 00:06:43 -04:00
hondacrx ba885908b7 Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
2020-05-06 14:34:20 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 35c06c09fd Some refactoring of code. and some cleanups 2019-09-21 12:11:16 -04:00
hondacrx ea35c2ca62 Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT)
Port From (https://github.com/TrinityCore/TrinityCore/commit/92e95ddf558db5fdcdf3c54ecd1d694da92c3a44)
2019-08-15 23:05:26 -04:00
hondacrx 125e3b3ac7 Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
2019-08-14 11:20:42 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 581d0fd1ff Core/Misc: Removed oldTotal from LocaleConstant 2018-12-24 01:01:29 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx 7aa494d5dd Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception 2018-06-15 12:34:56 -04:00
hondacrx 0be2dc08e2 Core/Misc: Misc Fixes 2018-05-22 00:43:21 -04:00
hondacrx 7d4c0b7634 Core/Misc: Misc cleanups and changing of fields 2018-05-13 20:26:05 -04:00
hondacrx 6224c4f6be Core/Misc: Misc fixes 2018-05-08 15:36:57 -04:00
hondacrx 77f981d868 Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area 2018-04-16 14:14:16 -04:00
hondacrx 5e571794bf Core/AI: Added new method for search friendly targets with certain entry and hp pct below a value 2018-03-11 14:47:19 -04:00
hondacrx 659080b5a5 Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags 2018-01-24 12:06:19 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx 926dbbcbb4 Fixed Frozen Trap target selection 2017-11-13 13:17:44 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00