Commit Graph

21 Commits

Author SHA1 Message Date
hondacrx 7befdbd11b Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
2021-09-26 11:32:01 -04:00
hondacrx 302a1f293c Some Cleanups 2021-06-07 18:06:16 -04:00
hondacrx 90508f7689 Core/Maps & Extractors: Move copypasted map file headers into a single shared file and replace #defines with enums
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ecfe58cae6d9cfa7a3aef21a4a96aa00c513ba2)
2021-06-02 22:09:53 -04:00
hondacrx 17132dd6b6 Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
2021-04-16 16:14:43 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx d6cfdce061 Fixes loading maps for some extractors using v2.0 header. Map file is the same just different header versionMagic. 2020-12-17 16:54:08 -05:00
hondacrx 923786c12c Core/Collision: Fixed false positive errors in console about vmap loading
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a406db50626ba9e9a64c8c3d9b6e5b7310ac527)
2020-12-13 17:33:31 -05:00
hondacrx c695b3ee5f Core/Maps: Improvements to terrain swap handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/eba31dea27b7fdc4a49c024898ef3a01bcbc7295)
2020-05-25 20:32:24 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 35c06c09fd Some refactoring of code. and some cleanups 2019-09-21 12:11:16 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 216db1c23a Core/Refactor: Part 1 2018-05-07 18:56:09 -04:00
hondacrx 1a7f31d4f2 Core/Maps: Updated vmaps and some cleaups 2018-05-03 00:05:50 -04:00
hondacrx 77f981d868 Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area 2018-04-16 14:14:16 -04:00
hondacrx 7c8f9d5d15 Core/GameObjects: Skip gameobjects with M2 models when searching for area info (perf optimization, they dont have any area info) 2018-04-08 12:30:54 -04:00
hondacrx bac9bc6955 Core/Maps: Fixed map min height calculation 2018-03-31 12:38:21 -04:00
hondacrx fa35d60f60 Core/Entities: Phasing rewrite 2018-03-28 11:09:30 -04:00
hondacrx 0ab3b8e8cd Core/DataStores: Fixed db2 structures after 7.3.5 2018-03-13 15:43:03 -04:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00