Commit Graph

11 Commits

Author SHA1 Message Date
hondacrx 25f95d9f9d Core/GameObjects: Defined more GameObjectFlags and GameObjectDynamicLowFlags
Port From (https://github.com/TrinityCore/TrinityCore/commit/21fefb31893dba5b6e2b909a672a3925a1534965)
2021-12-01 11:08:49 -05:00
hondacrx 515ae6ed12 Core/SAI: Add an action_param3 to "summon gob" to control when the object will despawn
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b6e76a5efe5e48ff20b4ef84e0f3dc0f9bc84a0)
2021-06-23 23:50:55 -04:00
hondacrx ed190daffa Core/GameObjects: Updated gameobject template structure to 9.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/364f6eec9a4d6d044666a172a2823161e0e3a418)
2020-12-13 18:13:51 -05:00
hondacrx f0037ab99f Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
2020-12-12 23:20:41 -05:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx cfb4b6de2d Core/Misc: Updated a bunch of enums to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/528dd88e593ec5984177bcb0c8ede49ab796c930)
2019-10-29 13:15:47 -04:00
hondacrx 06085aba8e Core/Misc: Updated GameObjectTemplate structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/3714bf8e7a5f4d1b066303c0f9bde0becc64e5eb)
2019-08-15 12:19:25 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00