hondacrx
|
89058fec83
|
Core/Movement: Fixed creature hover
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e2b29861878fda2d27156c71a1d8ed7dbe0b4fe)
|
2021-08-24 11:10:59 -04:00 |
|
hondacrx
|
fbf1a05485
|
Core/Movement: Correct distance checking
Port From (https://github.com/TrinityCore/TrinityCore/commit/30cfe3741ab937057f87043a4ed089258d836323)
|
2021-08-09 11:39:19 -04:00 |
|
hondacrx
|
dac2b45ab8
|
Partial: Core/Entities: Reduce the probability of units dropping under the map
Port From (https://github.com/TrinityCore/TrinityCore/commit/69edf282fa777912385dbb4d921b9f3a8f92a00e)
|
2021-08-08 23:16:19 -04:00 |
|
hondacrx
|
9af3e3adf2
|
Core/Movement: followup
Port From (https://github.com/TrinityCore/TrinityCore/commit/cecb91ad3d77d622a3b36d36e06a9220b2c44204)
|
2021-06-23 22:31:04 -04:00 |
|
hondacrx
|
dcf8c12e5c
|
Core/Movement: WaypointMovementGenerator cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/6d79b329acd7ad1d81f1f508726f5fad78b70b0e)
|
2021-06-23 18:02:44 -04:00 |
|
hondacrx
|
88c9b21ec2
|
Fixes Fleeing, and probably so other movement stuff.
|
2021-06-18 15:13:04 -04:00 |
|
hondacrx
|
302a1f293c
|
Some Cleanups
|
2021-06-07 18:06:16 -04:00 |
|
hondacrx
|
90508f7689
|
Core/Maps & Extractors: Move copypasted map file headers into a single shared file and replace #defines with enums
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ecfe58cae6d9cfa7a3aef21a4a96aa00c513ba2)
|
2021-06-02 22:09:53 -04:00 |
|
hondacrx
|
c51e7b3223
|
Core/Movement: Correct the allowed distance to target before a repositioning is necessary.
Port From (https://github.com/TrinityCore/TrinityCore/commit/0ce1e9d6522974e3186e8b5cf75b7c653a075862)
|
2021-05-18 13:13:12 -04:00 |
|
hondacrx
|
9851142796
|
Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
|
2021-05-18 12:25:40 -04:00 |
|
hondacrx
|
5b0391b1d9
|
Core/AI: UnitAI trimming part two. WaypointX methods kicked upstairs to CreatureAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0afca513a9bfbd82134942e1266e46811707cbb)
|
2021-04-28 10:58:26 -04:00 |
|
hondacrx
|
17132dd6b6
|
Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
|
2021-04-16 16:14:43 -04:00 |
|
hondacrx
|
4ce89c9508
|
Core/Movement: Add MovePoint with facing
Port From (https://github.com/TrinityCore/TrinityCore/commit/c6d6ece1c7a450145598d5ac3c83b399cc731ee9)
|
2021-04-16 15:24:08 -04:00 |
|
hondacrx
|
62ec699ec6
|
Core: SOme code cleanup, more to follow.
|
2021-03-20 22:48:48 -04:00 |
|
hondacrx
|
96b98cc4d3
|
Misc cleanups
|
2021-03-04 12:07:37 -05:00 |
|
hondacrx
|
220914beca
|
Core/Movement: some corrections on WaypointMovementGenerator
Port From (https://github.com/TrinityCore/TrinityCore/commit/88c3a184cc9cfd7457f5c4e5f743161c763cddf7)
|
2021-02-18 12:34:38 -05:00 |
|
hondacrx
|
0e77439e20
|
Core/Misc: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047)
|
2021-02-04 10:32:48 -05:00 |
|
hondacrx
|
7e2df34250
|
Misc cleanups/Fixes
|
2020-12-07 10:07:26 -05:00 |
|
hondacrx
|
2820d45a0d
|
Misc fixes
|
2020-09-03 11:25:42 -04:00 |
|
hondacrx
|
8b6c86d568
|
Core/Creature: regenerate health
Port From (https://github.com/TrinityCore/TrinityCore/commit/9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570)
|
2020-08-24 19:19:13 -04:00 |
|
hondacrx
|
3d3fd0f55f
|
Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
|
2020-08-24 17:02:02 -04:00 |
|
hondacrx
|
87b4c91319
|
Fix an issue where temp summons were ignoring m_regenHealth.
Port From (https://github.com/TrinityCore/TrinityCore/commit/ec9fbaceb057e5beb8dda066b2c4773abe3dba7e)
|
2020-07-24 16:29:29 -04:00 |
|
hondacrx
|
941bf02e31
|
Fixed a potential crash when resuming a SplineChainMovementGenerator.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8eaf00a11f5276bf56d023a8bce11fc881466eec)
|
2020-07-23 18:23:01 -04:00 |
|
hondacrx
|
9f235e1659
|
Misc Fixes
Port From (https://github.com/TrinityCore/TrinityCore)
|
2020-05-08 15:00:56 -04:00 |
|
hondacrx
|
415d6d84ba
|
Core/Movement: FormationMovementGenerator
Port From (https://github.com/TrinityCore/TrinityCore/commit/84df2c57a385df4503fc1f8ff5dfdf445ea2e31f)
|
2020-05-07 14:34:16 -04:00 |
|
hondacrx
|
c9a91fa62f
|
Core/Movement: MotionMaster & MovementGenerators cleaning
Port From (https://github.com/TrinityCore/TrinityCore/commit/14c6a4d8238e4f383557359436b5f73cb730d4ea)
|
2020-05-07 14:16:30 -04:00 |
|
hondacrx
|
a7f58dc076
|
Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump location
Port From (https://github.com/TrinityCore/TrinityCore/commit/a0feff65bec4e7583e281afe7f82cf1a8c77de68)
|
2020-05-06 14:52:33 -04:00 |
|
hondacrx
|
e81b1e3ba7
|
Core/Unit: cleanup UnitState enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f0dc07ef183eefab5ad2c4a4f857d5184f5ad6f)
|
2020-05-06 14:46:11 -04:00 |
|
hondacrx
|
ba885908b7
|
Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
|
2020-05-06 14:34:20 -04:00 |
|
hondacrx
|
230453c451
|
New Year 2020 :)
|
2020-01-09 11:35:00 -05:00 |
|
hondacrx
|
570aebce26
|
More refactoring of code.
|
2019-09-23 21:41:13 -04:00 |
|
hondacrx
|
35c06c09fd
|
Some refactoring of code. and some cleanups
|
2019-09-21 12:11:16 -04:00 |
|
hondacrx
|
6a77a4afd6
|
Revert Core/Movement: Smooth movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/2caec4f4d20b4c0f91abbcc60b756e00838c7bdd)
|
2019-08-27 16:12:42 -04:00 |
|
hondacrx
|
a89ace13c8
|
Added some missing SetFallInformation calls
Port From (https://github.com/TrinityCore/TrinityCore/commit/cfefd27cb8171b7fe28781eb8f1d903272830f22)
|
2019-08-17 12:54:12 -04:00 |
|
hondacrx
|
125e3b3ac7
|
Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
|
2019-08-14 11:20:42 -04:00 |
|
hondacrx
|
1e1c5c77a8
|
2019 YAY!
|
2019-01-01 12:01:55 -05:00 |
|
hondacrx
|
40564a73ce
|
Core: use span<T> to cut down on array copys
|
2018-12-24 01:02:49 -05:00 |
|
hondacrx
|
8e20114e10
|
BFA Update (still lots of testing to do tho)
|
2018-12-10 12:46:25 -05:00 |
|
hondacrx
|
a187bfd169
|
Core/MMaps: updated detour to be current with tc (still doesn't find the right path sometimes)
|
2018-08-28 14:42:01 -04:00 |
|
hondacrx
|
75619e833f
|
Core/Players: Changed flight masters to suppress positive transforms/shapeshifts instead of preventing starting flight
|
2018-07-25 12:17:32 -04:00 |
|
hondacrx
|
7aa494d5dd
|
Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
|
2018-06-15 12:34:56 -04:00 |
|
hondacrx
|
2c3479c6e2
|
Core/Refactor: Part 4
|
2018-05-27 15:40:06 -04:00 |
|
hondacrx
|
5dacd669b5
|
Core/Refactor: Part 3
|
2018-05-16 19:57:48 -04:00 |
|
hondacrx
|
9b40067017
|
Core/Refactor: Part 2
|
2018-05-07 22:07:35 -04:00 |
|
hondacrx
|
216db1c23a
|
Core/Refactor: Part 1
|
2018-05-07 18:56:09 -04:00 |
|
hondacrx
|
62442d5ecb
|
Core/MMaps: Give land priority during area merges over liquids
|
2018-04-24 17:58:42 -04:00 |
|
hondacrx
|
77f981d868
|
Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area
|
2018-04-16 14:14:16 -04:00 |
|
hondacrx
|
fa35d60f60
|
Core/Entities: Phasing rewrite
|
2018-03-28 11:09:30 -04:00 |
|
hondacrx
|
761af36d05
|
Core/Misc: Misc fixes
|
2018-03-18 11:44:55 -04:00 |
|
hondacrx
|
0ab3b8e8cd
|
Core/DataStores: Fixed db2 structures after 7.3.5
|
2018-03-13 15:43:03 -04:00 |
|