hondacrx
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fa10b981bd
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Updated all spell scripts.
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2023-10-07 14:04:50 -04:00 |
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hondacrx
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5bc15e6c2d
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Scripts/Hunter: Implement Rapid Fire
Port From (https://github.com/TrinityCore/TrinityCore/commit/acb7e72470b6ff3e1051ac1a165c6500aab45c3f)
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2023-07-01 08:43:55 -04:00 |
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hondacrx
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160849fec1
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Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Port From (https://github.com/TrinityCore/TrinityCore/commit/622eed752bc69fc4c34bb568d96d51913258f852)
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2023-06-13 04:48:55 -04:00 |
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hondacrx
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068ccd990f
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Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty
Port From (https://github.com/TrinityCore/TrinityCore/commit/06d0b16f158e8793860d9edd11b990f20b1d0dac)
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2023-05-30 08:16:40 -04:00 |
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hondacrx
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12897e80e8
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Fixes taming hunter pets
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2023-03-14 04:36:20 -04:00 |
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hondacrx
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3e6588bc55
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Scripts/Hunter: Implement Explosive Shot
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a79be02fd60bf37bbef7702194a5379503970a1)
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2023-01-30 08:33:03 -05:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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6116d6f0a5
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Scripts/Spells: Fix hunter talent Posthaste
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5f5bbfa66e9096856f2109b184eb3fcf1fdfec0)
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2022-06-16 22:33:32 -04:00 |
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hondacrx
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fd1cb0f43f
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Core/Pet: Don't allow to tame pets that have already a owner
Port From (https://github.com/TrinityCore/TrinityCore/commit/6fd7cd9dc9ca2f3ce2e90d719b292f0249972f93)
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2022-05-29 15:36:35 -04:00 |
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hondacrx
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c486b2a846
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Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells and stable size 200)
Port From (https://github.com/TrinityCore/TrinityCore/commit/950db60435e7e513633ff5b22ad7f0ed8b1147e4)
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2022-03-10 12:02:05 -05:00 |
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hondacrx
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718302fa18
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Core/Pets: Pet management refactoring
Port From (https://github.com/TrinityCore/TrinityCore/commit/ca92686b44cc8c53a8991bf02d6e8534797fc115)
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2022-03-10 09:39:55 -05:00 |
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hondacrx
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cd1346e847
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Scripts/Spells: Fixed hunter talent A Murder of Crows
Port From (https://github.com/TrinityCore/TrinityCore/commit/3dceb3622fbb5d8b7f9b22ddc95e9c05c720ed07)
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2022-02-25 17:28:22 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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ffb04bffc0
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Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5989dcee9150565e7f4b8e3f7a62a414a484a3f)
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2021-11-01 11:19:47 -04:00 |
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hondacrx
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5c4a7511ff
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Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
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2021-09-08 17:40:50 -04:00 |
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hondacrx
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c51c4d443f
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Core/Spell: SpellValueOverrides encapsulation
Port From (https://github.com/TrinityCore/TrinityCore/commit/5fbddef85f48f6b9140d025d7f2e14faae0af178)
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2021-06-22 18:43:40 -04:00 |
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hondacrx
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9851142796
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Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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2021-05-18 12:25:40 -04:00 |
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hondacrx
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d0faa12ef6
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Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-04-18 18:42:11 -04:00 |
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hondacrx
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9318cf2781
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Core/Scripts: Start work on cleaning up scripts.
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2021-03-04 15:30:56 -05:00 |
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hondacrx
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addc831f0d
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Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-eliminate alive units
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cae71eac58bf37c6a2cbce2a60dd2aa1f7b4314)
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2021-02-09 13:02:06 -05:00 |
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hondacrx
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900362a7d7
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Removed all instance scripts so we can have script project back and spells will work again.
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2020-12-07 15:29:06 -05:00 |
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hondacrx
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d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
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2020-06-18 12:39:39 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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b3faf9685a
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Fix build. (scripts are fixed but most need updated tho)
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2019-08-18 23:23:18 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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8673e7218d
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Core/Spells: Fixed travel form
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2018-07-25 14:08:35 -04:00 |
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hondacrx
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943e858ccf
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Core/Spells: Implement AURA_REMOVE_BY_INTERRUPT to provide aura scripts with more information when removing by Unit::RemoveAurasWithInterruptFlags
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2018-07-25 12:25:53 -04:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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2e6f6e1fef
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Core/Scripts: fix a crash in Master's Call script
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2018-03-11 14:52:46 -04:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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6f1c9c47e6
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Core/Scripts: add checks to Master's Call script
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2017-12-30 16:59:47 -05:00 |
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hondacrx
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9937d1e421
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Core/Spells: Removed outdated disengage script - it can be cast out of combat
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2017-12-19 15:01:09 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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