hondacrx
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68c3e0c241
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Core/Networking: Fixes being disconnected when using logout button.
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2021-02-12 10:14:52 -05:00 |
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hondacrx
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0fd5044a71
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Core/Maps: Fixes player not being removed from map/server when they close the client without using logout/exitgame
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2021-02-11 10:32:09 -05:00 |
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hondacrx
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6c71c55fe1
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Core/Networking: Cnat do resize inside of reset. header buffer still needs to be read later.
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2021-01-26 15:59:07 -05:00 |
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hondacrx
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ea2c1851f7
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Core/Networking: Fixed crash/wrong opcode one some clients.
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2021-01-26 15:39:39 -05:00 |
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hondacrx
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099a2fa98f
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Some logs for testing a bug.
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2021-01-21 13:05:40 -05:00 |
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hondacrx
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f6203e98ee
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Fix build and loading crashes
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2020-12-15 13:20:10 -05:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
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e049db795f
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Fixes not getting \n on starting packet which would then have client send it on next packet, which then was wrong size.
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2020-08-20 23:28:23 -04:00 |
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hondacrx
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7bb86f94c5
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Proper client timeout detection
Port From (https://github.com/TrinityCore/TrinityCore/commit/2c3fc47a96baa8a47130befda647bf29d8eacce1)
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2020-07-24 17:48:02 -04:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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