Fabian
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c968aa3c39
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Fix build
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2026-01-08 22:34:11 +01:00 |
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hondacrx
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437fe2d8fd
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Core/Creatures: Moved autoattack handling from scripts to game
Port From (https://github.com/TrinityCore/TrinityCore/commit/605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3)
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2024-02-05 18:18:30 -05:00 |
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hondacrx
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d9e524a657
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Core/InstanceScript: Refactored door types to reflect its behavior
Port From (https://github.com/TrinityCore/TrinityCore/commit/0e2f04172864e3cff2b5559ac89ded23ade5f92e)
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2024-02-02 15:04:43 -05:00 |
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hondacrx
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73fd633065
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More Updates to scripts.
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2023-10-15 15:17:44 -04:00 |
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hondacrx
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fb44221203
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Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/88ff97c1f96381565c47f8ca1993bdc7fce19fd6)
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2023-09-04 07:50:01 -04:00 |
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hondacrx
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160849fec1
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Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Port From (https://github.com/TrinityCore/TrinityCore/commit/622eed752bc69fc4c34bb568d96d51913258f852)
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2023-06-13 04:48:55 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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9d6b144884
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Scripts/Instances: Add dungeon encounter data
Port From (https://github.com/TrinityCore/TrinityCore/commit/46e0056196dd6e56077aeeb67d41ec520046a79e)
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2022-10-04 19:50:48 -04:00 |
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hondacrx
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2b74effdd8
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Misc fixes
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2022-07-23 22:48:56 -04:00 |
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hondacrx
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54d5d59898
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Start adding missing scripts Part1
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2022-07-04 20:11:21 -04:00 |
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