Commit Graph

12 Commits

Author SHA1 Message Date
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 1e67bd4dd7 Core/Maps: Ensure all child terrain maps are created before doing anything on parent map such as loading respawn times and corpses
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/f7290509005d3b93bb62149faf3add0bb7f54f51
2019-06-19 15:30:41 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 7aa494d5dd Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception 2018-06-15 12:34:56 -04:00
hondacrx 2c3479c6e2 Core/Refactor: Part 4 2018-05-27 15:40:06 -04:00
hondacrx d94ad385b1 Core/Maps: Fixes nulls which unloading instance maps. 2018-05-26 13:12:28 -04:00
hondacrx 43d49f9e9b Core/Spells: Allow removing same npc entry multiple times for AuraType.LinkedSummon if it's from different effects of the same spell
Core/Maps: Allow entering raid maps without a raid group for maps older than current expansion
2018-05-22 11:34:16 -04:00
hondacrx a1f9818037 Core/Maps: Enabled maps updater. and reduce cpu usage (i hope) 2018-05-13 20:27:55 -04:00
hondacrx fa35d60f60 Core/Entities: Phasing rewrite 2018-03-28 11:09:30 -04:00
hondacrx 950a083a2a Fixes server shutdowns 2018-01-12 11:16:55 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00