Commit Graph

282 Commits

Author SHA1 Message Date
hondacrx 74a1025f41 Core/SmartAI: Allow scripting GameObjects by spawn id too
Port From (https://github.com/TrinityCore/TrinityCore/commit/4ab07ae4e18731cfbffed4787a6db2f10fde7933)
2019-09-01 10:53:09 -04:00
hondacrx c79a31dfff Core/Entities: spawned movementtype should override template movementtype
Port From (https://github.com/TrinityCore/TrinityCore/commit/a24cb8a057d53c4df15b97e536c14640d9d08610)
2019-08-31 15:25:49 -04:00
hondacrx 1657f720dc Core/SmartAI: Various fixes and extensions for smart scripts:
Port From (https://github.com/TrinityCore/TrinityCore/commit/a32d5cfa1762ae1158ee2f40b4c9b36e5b41913a)
2019-08-30 12:00:42 -04:00
hondacrx 6a77a4afd6 Revert Core/Movement: Smooth movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/2caec4f4d20b4c0f91abbcc60b756e00838c7bdd)
2019-08-27 16:12:42 -04:00
hondacrx 2d2a72ce3e Core/Misc: Various crash fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4f65dc5e20cc3af5b3595809707c632faa6e5900)
2019-08-17 11:23:32 -04:00
hondacrx d3bce6a75c Core/Misc: Fix various crashes, also related to multithreading
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad008c43b75080ec59aa973f1e2e4424332c34a4)
2019-08-16 22:03:02 -04:00
hondacrx 146f0639e2 Core/SmartAI: Delay SMART_ACTION_FORCE_DESPAWN by at least one world tick
Port From (https://github.com/TrinityCore/TrinityCore/commit/a29a157e34e603aed5dd813702f16bb3e0ccd3a5)
2019-08-15 11:55:27 -04:00
hondacrx 125e3b3ac7 Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
2019-08-14 11:20:42 -04:00
hondacrx 1af2fbdd7d Core/SAI: Add a 5th parameter to SAI events
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/91409cc77e5076e43046dc9749308afcf52f04db
2019-06-19 15:44:16 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx 468b053946 Core/Maps: Replaced spawnmask with difficulty list 2018-09-17 12:08:48 -04:00
hondacrx 7255455b22 Core/Refactor: Part 5 2018-07-05 10:57:42 -04:00
hondacrx 2c3479c6e2 Core/Refactor: Part 4 2018-05-27 15:40:06 -04:00
hondacrx 5dacd669b5 Core/Refactor: Part 3 2018-05-16 19:57:48 -04:00
hondacrx 7d4c0b7634 Core/Misc: Misc cleanups and changing of fields 2018-05-13 20:26:05 -04:00
hondacrx f26f7a4348 Core/Misc: Fixed rotation of many gameobjects summoned in garrison and various scripts 2018-05-08 15:36:23 -04:00
hondacrx 9b40067017 Core/Refactor: Part 2 2018-05-07 22:07:35 -04:00
hondacrx fa35d60f60 Core/Entities: Phasing rewrite 2018-03-28 11:09:30 -04:00
hondacrx aaae2edf02 Core/SmartScript: Added ACTION_GO_SET_GO_STATE 2018-03-18 12:01:59 -04:00
hondacrx 874e5b7b2c Core/Scripts: Fix loading of spell scripts. 2018-03-13 15:44:02 -04:00
hondacrx 5e571794bf Core/AI: Added new method for search friendly targets with certain entry and hp pct below a value 2018-03-11 14:47:19 -04:00
hondacrx 8c142d6077 Core/Misc: Fix null error and not finding transports 2018-02-16 15:04:24 -05:00
hondacrx b750f54f1d Core/Movement: Smooth movement 2018-02-13 10:34:51 -05:00
hondacrx 891fbebef8 Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText 2018-01-14 15:57:54 -05:00
hondacrx 3d60861d29 Core/SmartScripts: Fixes repeating events to soon when using waypoints 2018-01-11 14:20:05 -05:00
hondacrx 9d3e87fd87 Core/Misc: Added helper function Unit::SetFullPower * Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines 2018-01-03 13:57:16 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx 7d27eaad1a Core/Quests: Implemented quest popups 2017-11-29 18:00:08 -05:00
hondacrx 2960d88aed Fix build 2017-11-13 14:14:59 -05:00
hondacrx 0df2703eab Cleanup errors and misc fixes 2017-11-05 16:29:18 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00