hondacrx
|
2cbed03883
|
Core/SAI: don't allow to start a new SAI actionlist while the entity is already running one.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e846d4c3ef04d75839325409df109156d8ccced0)
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2021-12-22 20:09:35 -05:00 |
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hondacrx
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8858e58f46
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Core/SAI: add action_param3 to SMART_ACTION_REMOVEAURASFROMSPELL to allow it to remove only auras from spells that were cast by the entity itself.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d037c6b08634c5d0d4cc0462ae28e15baf8498bb)
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2021-12-17 17:15:30 -05:00 |
|
hondacrx
|
cf3bc71a74
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Core/SmartAI: Improve SMART_EVENT_GOSSIP_HELLO
Port From (https://github.com/TrinityCore/TrinityCore/commit/e9aed3e442374db74ebc98edc39ba4ee46acf123)
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2021-12-16 12:36:53 -05:00 |
|
hondacrx
|
5081e1aa69
|
Core/SmartAI: Implement SMART_EVENT_SUMMONED_UNIT and SMART_EVENT_SUMMON_DESPAWNED for GameObject owners
Port From (https://github.com/TrinityCore/TrinityCore/commit/6034992dffbbd511f59e77c13285da282d9c737d)
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2021-12-07 20:44:30 -05:00 |
|
hondacrx
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c37e1c9f7d
|
gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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2021-12-07 20:42:47 -05:00 |
|
hondacrx
|
b7e4c2fd76
|
Core/SmartAI: Fix SMART_EVENT_SUMMON_DESPAWNED
Port From (https://github.com/TrinityCore/TrinityCore/commit/54044bda8219e712eaec6148af4db6523386cc0f)
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2021-12-07 20:21:31 -05:00 |
|
hondacrx
|
7bb87b1a8e
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Core/SAI: Fixed crash when using SMART_TARGET_CLOSEST_* in areatrigger smart script
Port From (https://github.com/TrinityCore/TrinityCore/commit/198d18bef5d3480cb30c80e4a4946327f401a6d4)
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2021-12-07 16:59:57 -05:00 |
|
hondacrx
|
a04e405383
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Core/SmartScripts: Implement SMART_ACTION_PLAY_CINEMATIC
Port From (https://github.com/TrinityCore/TrinityCore/commit/dad95d16b263b9c1cb8df6edac8043138fb4da9e)
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2021-12-01 11:44:02 -05:00 |
|
hondacrx
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614c903fd0
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Core/SAI: Fix Move to position and Set run if used after a waypoint
Port From (https://github.com/TrinityCore/TrinityCore/commit/e5eff882826c8ae7943519ba355ba7c544274336)
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2021-11-29 14:48:13 -05:00 |
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hondacrx
|
3239fd1f28
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Core/SAI: Fix the respawn event for GameObjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/da1166db98f5f73aa1d8dc04ae2e39617c8b6a4c)
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2021-11-29 14:47:27 -05:00 |
|
hondacrx
|
10145749ca
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Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_CREATURE_RANGE and SMART_TARGET_GAMEOBJECT_RANGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/d6ce2fa8b8b48c6634a6fc55c4e7d7e93278f94b)
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2021-11-15 20:33:50 -05:00 |
|
hondacrx
|
f2a7383fad
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Core/SAI: Add a 4th target parameter to SAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/4fabfa0903dfbf95bb4f0ce03fea953d4ef0a073)
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2021-11-15 20:25:14 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
|
78a466e5b6
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Core/Unit: Some charm fixes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/34f9666f209ab3f281bf81de92c4bc1a164b0059)
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2021-11-02 14:14:58 -04:00 |
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hondacrx
|
6f27d79873
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Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text
Port From (https://github.com/TrinityCore/TrinityCore/commit/437fb2aaba8850dd81a15d661c82403be9170c4e)
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2021-11-02 14:00:01 -04:00 |
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hondacrx
|
26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
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faa2360995
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Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer use a target. Because that feature made no sense and was unused.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f6ceb4bf0c5f95c043e90708e9369f7199a4201b)
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2021-10-30 20:21:02 -04:00 |
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hondacrx
|
5d94082841
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Core/SmartAI: SetRun fix for SAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/0c3690db917016461f4c94b7e75bd16e67b5b0f0)
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2021-10-30 19:59:16 -04:00 |
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hondacrx
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6ea312d748
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DBError follow-ups:
Port From (https://github.com/TrinityCore/TrinityCore/commit/45766c3d6eb4f70dfa6fe58f99d046e280664480)
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2021-10-30 19:57:59 -04:00 |
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hondacrx
|
d21b9e1858
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AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAST in action 85. SMART_ACTION_INVOKER_CAST moves to 134.
Port From (https://github.com/TrinityCore/TrinityCore/commit/0aee79dfb8027e8b35472f5f61eb4f318528c951)
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2021-10-17 18:49:09 -04:00 |
|
hondacrx
|
7c360aae68
|
Some cleanups
|
2021-10-17 17:13:53 -04:00 |
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hondacrx
|
9a41de7593
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AI/SmartScripts: Warn on startup for ACTION_INVOKER_CAST without invoker (same as invoker targets)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2d266edf3da950ac4aeaf48b6778f8bbc7bcdd4)
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2021-10-17 17:02:08 -04:00 |
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hondacrx
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6c896fdb21
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Fixed Build.
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2021-10-10 14:06:22 -04:00 |
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hondacrx
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9aeccb6444
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Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2dcce09d714439ee7f4836443e53ab98490cccc)
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2021-10-10 09:56:02 -04:00 |
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hondacrx
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a1459617e6
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Core/Conversations: Replace _participants with generic personal object implementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/3fe9b0a2961b60509d11dd38a90e7b7657b68084)
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2021-10-10 09:55:16 -04:00 |
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hondacrx
|
a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
|
53349a5771
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Misc fixes
|
2021-09-26 14:30:08 -04:00 |
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hondacrx
|
cf79d69487
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Core/Movement: use helpers for validation
Port From (https://github.com/TrinityCore/TrinityCore/commit/0b6049fe0bf49a8c21114960cb7a6522f48c8308)
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2021-09-26 13:49:13 -04:00 |
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hondacrx
|
365da29692
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Core/SAI: Fixed crashes when SAI targets pets that use sai if not tamed
Port From (https://github.com/TrinityCore/TrinityCore/commit/334b02e1daeac7be31ed3ce855a5ff221add80aa)
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2021-09-26 13:14:14 -04:00 |
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hondacrx
|
ba423331de
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Core/SAI: Allow movements for creature using castflag 64 when silenced
Port From (https://github.com/TrinityCore/TrinityCore/commit/c0cb8fc1fe8e2079b9ae0f345e5d4ad2b1bfa730)
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2021-09-26 11:40:39 -04:00 |
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hondacrx
|
3b4a440aa7
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Core/SmartAI: Remove PauseMovement on AttackStart
Port From (https://github.com/TrinityCore/TrinityCore/commit/e7f93ca96d4fb8fefa7caeddf244fdca63f6b664)
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2021-09-26 11:39:15 -04:00 |
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hondacrx
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5c4a7511ff
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Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
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2021-09-08 17:40:50 -04:00 |
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hondacrx
|
4c08eebc49
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Fixed two crashes
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2021-09-04 20:53:47 -04:00 |
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hondacrx
|
949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
|
2021-08-29 18:27:08 -04:00 |
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hondacrx
|
7cc0221447
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Core/Entities: kill unused return value from Unit::HandleSpellClick
Port From (https://github.com/TrinityCore/TrinityCore/commit/a1a00f823e7e47e8cb652b71a839c1d0875a8f84)
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2021-08-09 10:05:13 -04:00 |
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hondacrx
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08db42917e
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Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_TEMP_GOBJ, since that's the only thing it still does in the dynspawn model. Adjust body accordingly to warn on misuse.
Port From (https://github.com/TrinityCore/TrinityCore/commit/32997a598992c5be7ad838b52b9e9a185d68d9fb)
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2021-08-09 09:57:11 -04:00 |
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hondacrx
|
06a189e5e6
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AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID
Port From (https://github.com/TrinityCore/TrinityCore/commit/61baf6704cf4f31b8b5f24d627d315659336c992)
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2021-08-09 09:47:23 -04:00 |
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hondacrx
|
345a2974ea
|
Fixes so errors
|
2021-06-25 10:40:44 -04:00 |
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hondacrx
|
515ae6ed12
|
Core/SAI: Add an action_param3 to "summon gob" to control when the object will despawn
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b6e76a5efe5e48ff20b4ef84e0f3dc0f9bc84a0)
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2021-06-23 23:50:55 -04:00 |
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hondacrx
|
d485bf97ec
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Scripts/SmartAI: SetData now has an invoker (if the setting is done by something using SmartAI).
Port From (https://github.com/TrinityCore/TrinityCore/commit/37298ca99cce901bd358c536b34aee879f72f900)
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2021-06-23 23:36:38 -04:00 |
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hondacrx
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751d397031
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Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/168be492f5924d306a90e7f8dfd86a6c547da3d7)
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2021-06-23 23:09:48 -04:00 |
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hondacrx
|
05c8b7adec
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Entities/GO: GameObjects now support (delayed) despawning in a reasonable manner.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bccd81e12ac418d2ba76c1cd6470c813a4d19229)
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2021-06-23 22:58:03 -04:00 |
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hondacrx
|
d12ae8cde2
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oops, now it builds (and a bonus refactor that annoyed me)
Port From (https://github.com/TrinityCore/TrinityCore/commit/bd158f6c29581e08633c3971a130b0720f90b630)
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2021-06-23 22:51:38 -04:00 |
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hondacrx
|
4206c48aaa
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Scripts/SmartAI: Forward invoker to invoked action list actions. Also JustAppeared -> InitializeAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f26122528ad31a9dedbfcf5c1029cf750dfd1d4)
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2021-06-23 22:48:37 -04:00 |
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hondacrx
|
fc49a98dab
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Scripts/SmartAI: SMART_TARGET_INVOKER cleanup step 1. The core will now log errors on start-up if SMART_TARGET_INVOKER abuse is found, but will continue to load the scripts as deprecated for now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/06b5b8d8b7ac3da65013ccc0f03599ee9dee2163)
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2021-06-23 22:41:44 -04:00 |
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hondacrx
|
65173c19cb
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AI/SmartAI: Remove a silly incorrect piece of code that was breaking react state swaps on SAI creatures.
Port From (https://github.com/TrinityCore/TrinityCore/commit/7695784fd2416764f3efa5bad3529250a49d05c8)
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2021-06-23 15:31:17 -04:00 |
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hondacrx
|
a34469c171
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Core/Entities: don't allow client control if player is still affected by any lose of control state
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0f4310c4417fb5dc8e89061adf4ce113caa4227)
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2021-06-23 14:39:59 -04:00 |
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hondacrx
|
84d05548f2
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Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
Port From (https://github.com/TrinityCore/TrinityCore/commit/c77925da4a320df5be5eaeb1fc799df50e22c041)
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2021-06-23 14:15:43 -04:00 |
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hondacrx
|
be2f4087b7
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Core/SAI: Extended SMART_TARGET_VEHICLE_PASSENGER to allow specifying seat mask instead of single seat index (can now target all passengers)
Port From (https://github.com/TrinityCore/TrinityCore/commit/172df39350391e4fa2e40515d288e7e4e6b9cc91)
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2021-06-22 20:55:38 -04:00 |
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hondacrx
|
de0929bc8e
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Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
Port From (https://github.com/TrinityCore/TrinityCore/commit/b9d63c2009c842a12876c2069ba0a3dd7d277f4a)
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2021-05-18 12:39:00 -04:00 |
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