Commit Graph

35 Commits

Author SHA1 Message Date
hondacrx 501f280140 Core/Unit: rename & cleanup GetCreatePowers
Port From (https://github.com/TrinityCore/TrinityCore/commit/a8ec1ba9bc2d6d24407670159a765099f2a3004d)
2021-11-23 21:26:01 -05:00
hondacrx 3ab092a655 Core/Spells: Implemented SummonPropertiesFlags: UseSummonerFaction & IgnoreSummonerPhase
Port From (https://github.com/TrinityCore/TrinityCore/commit/a832435b9787c1997da87a124ff99bf06251aa07)
2021-11-16 13:23:42 -05:00
hondacrx 333179e1e9 Core/Entities: Handle partial state change for pets
Port From (https://github.com/TrinityCore/TrinityCore/commit/0585032c9000386846c506a360eddc09cf069afe)
2021-11-15 23:12:46 -05:00
hondacrx ffb04bffc0 Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5989dcee9150565e7f4b8e3f7a62a414a484a3f)
2021-11-01 11:19:47 -04:00
hondacrx 26940fa650 Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
2021-10-31 13:55:26 -04:00
hondacrx 31d6fb2e24 Core/Entities: ghouls start with full energy
Port From (https://github.com/TrinityCore/TrinityCore/commit/e8e501609fd6e8b4b0affd8d91077d36e7161a89)
2021-08-23 14:31:37 -04:00
hondacrx 52e43853fe More Cleanups 2021-06-08 12:56:09 -04:00
hondacrx b4bf10ed22 Core/Objects: Move personal summon handling from TemporarySummon/GameObject to WorldObject and check it using dedicated guid field
Port From (https://github.com/TrinityCore/TrinityCore/commit/1082a6645e96c611b3145b5d6208fc4db6e4b2d3)
2021-03-29 17:11:46 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 250d7fb83b Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2641c4924022369d4af595925bf04d034db5d72)
2021-02-18 12:53:42 -05:00
hondacrx 03456fb574 Core/Scripts: Reworked scripts. More to come. 2021-02-18 11:57:11 -05:00
hondacrx 0c036ef4db Core/Spells: Implemented using base weapon damage in spell attack power formulas
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd21e7ff404aed1d449b09db2b7fcbe2be8536c3)
2020-09-10 19:53:09 -04:00
hondacrx 35c13d69ca Core/Creature: temporary summons are now dynamic flagged (oversight in dynspawn). This fixes issues with vehicle kit resets breaking AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/22b754c9e22cfdd9dab998ca45e6724b62760f78)
2020-08-24 19:13:15 -04:00
hondacrx ea80678e9a Core/Creatures: Fixed level 240 guards and updated scaling level calculation
Port From (https://github.com/TrinityCore/TrinityCore/commit/82b4ca3b7c2329e571d0a341b8a5ab366a5d26f4)
2020-05-20 20:04:00 -04:00
hondacrx c1dbec58bd Core/Creatures: Update creature scaling to use content tuning
Port From (https://github.com/TrinityCore/TrinityCore/commit/314a35f0cd912daed7c0663f4f13552b6747fd98)
2020-05-20 15:27:22 -04:00
hondacrx 9ec956becf Core/Auras: reworked multiplicative AuraEffects calculation
Port From (https://github.com/TrinityCore/TrinityCore/commit/ebc06b1d0401be69066986e18d0e926170c58023)
2020-05-05 18:38:43 -04:00
hondacrx 9ee0d404b7 Core/Misc: Defined new summon properties titles
Port From (https://github.com/TrinityCore/TrinityCore/commit/3700e0ef5de95dc79290cd16b5abacdd0d490570)
2020-04-25 00:30:04 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 35c06c09fd Some refactoring of code. and some cleanups 2019-09-21 12:11:16 -04:00
hondacrx 125e3b3ac7 Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
2019-08-14 11:20:42 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx 468b053946 Core/Maps: Replaced spawnmask with difficulty list 2018-09-17 12:08:48 -04:00
hondacrx 7aa494d5dd Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception 2018-06-15 12:34:56 -04:00
hondacrx 5dacd669b5 Core/Refactor: Part 3 2018-05-16 19:57:48 -04:00
hondacrx b2c1554065 Core/Refactor: Fix alot of Possible loss of fraction warnings 2018-05-07 17:34:41 -04:00
hondacrx c69c715cc0 Core/Spells: Implemented personal summons 2018-04-08 18:50:05 -04:00
hondacrx 0ab3b8e8cd Core/DataStores: Fixed db2 structures after 7.3.5 2018-03-13 15:43:03 -04:00
hondacrx f6fc8fae09 Core/Unit: unambiguosly define PLAYER_FIELD_MOD_DAMAGE_DONE_ fields as signed - They were used both signed and unsignedly 2018-03-12 13:16:59 -04:00
hondacrx b067976678 Core/Creatures: Updated power type handling 2018-03-04 23:40:51 -05:00
hondacrx befc9fcae7 Core/Entities: Extended SpawnMask to 64 bit 2018-01-06 23:43:44 -05:00
hondacrx d04e04548b Core/Spells: Removed obsolete spell fixes 2018-01-03 14:04:47 -05:00
hondacrx 9d3e87fd87 Core/Misc: Added helper function Unit::SetFullPower * Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines 2018-01-03 13:57:16 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00