hondacrx
|
f73e64396f
|
Update license headers for all files.
|
2023-01-18 17:25:32 -05:00 |
|
hondacrx
|
3cd58e4a17
|
Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
|
2022-07-24 16:31:00 -04:00 |
|
hondacrx
|
0f655d09ca
|
Core/VMaps: Fixes getting no area/zone info, which caused you to be dismounted.
|
2022-06-23 15:55:45 -04:00 |
|
hondacrx
|
3e7425030b
|
Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
Port From (https://github.com/TrinityCore/TrinityCore/commit/c14f4dc83502dea7dad8ad4f92270d8d36b01c12)
|
2022-05-24 13:43:59 -04:00 |
|
hondacrx
|
b026ee7ef8
|
More cleanups of custom classes in favor of .NET runtime types.
|
2021-11-15 18:04:57 -05:00 |
|
hondacrx
|
7befdbd11b
|
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
|
2021-09-26 11:32:01 -04:00 |
|
hondacrx
|
302a1f293c
|
Some Cleanups
|
2021-06-07 18:06:16 -04:00 |
|
hondacrx
|
90508f7689
|
Core/Maps & Extractors: Move copypasted map file headers into a single shared file and replace #defines with enums
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ecfe58cae6d9cfa7a3aef21a4a96aa00c513ba2)
|
2021-06-02 22:09:53 -04:00 |
|
hondacrx
|
17132dd6b6
|
Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
|
2021-04-16 16:14:43 -04:00 |
|
hondacrx
|
62ec699ec6
|
Core: SOme code cleanup, more to follow.
|
2021-03-20 22:48:48 -04:00 |
|
hondacrx
|
d6cfdce061
|
Fixes loading maps for some extractors using v2.0 header. Map file is the same just different header versionMagic.
|
2020-12-17 16:54:08 -05:00 |
|
hondacrx
|
923786c12c
|
Core/Collision: Fixed false positive errors in console about vmap loading
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a406db50626ba9e9a64c8c3d9b6e5b7310ac527)
|
2020-12-13 17:33:31 -05:00 |
|
hondacrx
|
c695b3ee5f
|
Core/Maps: Improvements to terrain swap handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/eba31dea27b7fdc4a49c024898ef3a01bcbc7295)
|
2020-05-25 20:32:24 -04:00 |
|
hondacrx
|
230453c451
|
New Year 2020 :)
|
2020-01-09 11:35:00 -05:00 |
|
hondacrx
|
570aebce26
|
More refactoring of code.
|
2019-09-23 21:41:13 -04:00 |
|
hondacrx
|
35c06c09fd
|
Some refactoring of code. and some cleanups
|
2019-09-21 12:11:16 -04:00 |
|
hondacrx
|
1e1c5c77a8
|
2019 YAY!
|
2019-01-01 12:01:55 -05:00 |
|
hondacrx
|
216db1c23a
|
Core/Refactor: Part 1
|
2018-05-07 18:56:09 -04:00 |
|
hondacrx
|
1a7f31d4f2
|
Core/Maps: Updated vmaps and some cleaups
|
2018-05-03 00:05:50 -04:00 |
|
hondacrx
|
77f981d868
|
Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area
|
2018-04-16 14:14:16 -04:00 |
|
hondacrx
|
7c8f9d5d15
|
Core/GameObjects: Skip gameobjects with M2 models when searching for area info (perf optimization, they dont have any area info)
|
2018-04-08 12:30:54 -04:00 |
|
hondacrx
|
bac9bc6955
|
Core/Maps: Fixed map min height calculation
|
2018-03-31 12:38:21 -04:00 |
|
hondacrx
|
fa35d60f60
|
Core/Entities: Phasing rewrite
|
2018-03-28 11:09:30 -04:00 |
|
hondacrx
|
0ab3b8e8cd
|
Core/DataStores: Fixed db2 structures after 7.3.5
|
2018-03-13 15:43:03 -04:00 |
|
hondacrx
|
28c0ef9d03
|
Happy New Year!!!!
|
2018-01-02 13:02:21 -05:00 |
|
Fabian
|
a3dc7b3f48
|
Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
|
2017-10-26 17:23:44 +02:00 |
|