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199 lines
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C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Framework.Dynamic;
using Game.DataStorage;
using Game.Entities;
using Game.Networking;
using Game.Networking.Packets;
using System;
using System.Collections.Generic;
namespace Game.Chat
{
public class MessageBuilder
{
public virtual dynamic Invoke(Locale locale = Locale.enUS) { return default; }
}
public class ChatPacketSender
{
ChatMsg Type;
Language Language;
WorldObject Sender;
WorldObject Receiver;
string Text;
uint AchievementId;
Locale Locale;
uint PlayerConditionID;
// caches
public ChatPkt UntranslatedPacket;
public ChatPkt TranslatedPacket;
public EmoteMessage EmotePacket;
public ServerPacket SoundPacket;
public ChatPacketSender(ChatMsg chatType, Language language, WorldObject sender, WorldObject receiver, string message, uint achievementId = 0, Locale locale = Locale.enUS,
uint broadcastTextId = 0, ushort emoteId = 0, uint soundKitId = 0, SoundKitPlayType soundKitPlayType = SoundKitPlayType.Normal, uint playerConditionId = 0)
{
Type = chatType;
Language = language;
Sender = sender;
Receiver = receiver;
Text = message;
AchievementId = achievementId;
Locale = locale;
PlayerConditionID = playerConditionId;
UntranslatedPacket = new();
UntranslatedPacket.Initialize(Type, Language, Sender, Receiver, Text, AchievementId, "", Locale);
UntranslatedPacket.Write();
if (sender != null && sender.IsUnit() && emoteId != 0)
{
EmotePacket = new();
EmotePacket.Guid = sender.GetGUID();
EmotePacket.EmoteID = emoteId;
EmotePacket.Write();
}
SoundPacket = null;
if (soundKitId != 0)
{
if (soundKitPlayType == SoundKitPlayType.Normal)
{
SoundPacket = new PlaySound(sender != null ? sender.GetGUID() : ObjectGuid.Empty, soundKitId, broadcastTextId);
}
else if (soundKitPlayType == SoundKitPlayType.ObjectSound)
{
SoundPacket = new PlayObjectSound(receiver != null ? receiver.GetGUID() : ObjectGuid.Empty, sender != null ? sender.GetGUID() : ObjectGuid.Empty, soundKitId, receiver != null ? receiver.GetWorldLocation() : new Position(0, 0, 0), (int)broadcastTextId);
}
SoundPacket.Write();
}
}
public static implicit operator IDoWork<Player>(ChatPacketSender obj) => obj.Invoke;
public void Invoke(Player player)
{
if (!player.MeetPlayerCondition(PlayerConditionID))
return;
if (SoundPacket != null)
player.SendPacket(SoundPacket);
if (EmotePacket != null)
player.SendPacket(EmotePacket);
if (Language == Language.Universal || Language == Language.Addon || Language == Language.AddonLogged || player.CanUnderstandLanguage(Language))
{
player.SendPacket(UntranslatedPacket);
return;
}
if (TranslatedPacket == null)
{
TranslatedPacket = new();
TranslatedPacket.Initialize(Type, Language, Sender, Receiver, Global.LanguageMgr.Translate(Text, (uint)Language, player.GetSession().GetSessionDbcLocale()), AchievementId, "", Locale);
TranslatedPacket.Write();
}
player.SendPacket(TranslatedPacket);
}
}
public class BroadcastTextBuilder : MessageBuilder
{
public BroadcastTextBuilder(WorldObject obj, ChatMsg msgtype, uint textId, Gender gender, WorldObject target = null, uint achievementId = 0)
{
_source = obj;
_msgType = msgtype;
_textId = textId;
_gender = gender;
_target = target;
_achievementId = achievementId;
}
public override ChatPacketSender Invoke(Locale locale = Locale.enUS)
{
BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(_textId);
Unit unitSender = _source?.ToUnit();
Gender gender = unitSender != null ? unitSender.GetGender() : Gender.Unknown;
uint soundKitId = bct != null ? bct.SoundKitID[gender == Gender.Female ? 1 : 0] : 0;
return new ChatPacketSender(_msgType,
bct != null ? (Language)bct.LanguageID : Language.Universal,
_source,
_target,
bct != null ? Global.DB2Mgr.GetBroadcastTextValue(bct, locale, _gender) : "",
_achievementId,
locale,
bct != null ? bct.Id : 0,
bct != null ? bct.EmotesID : (ushort)0,
soundKitId,
SoundKitPlayType.Normal,
bct != null ? (uint)bct.ConditionID : 0
);
}
WorldObject _source;
ChatMsg _msgType;
uint _textId;
Gender _gender;
WorldObject _target;
uint _achievementId;
}
public class CustomChatTextBuilder : MessageBuilder
{
public CustomChatTextBuilder(WorldObject obj, ChatMsg msgType, string text, Language language = Language.Universal, WorldObject target = null)
{
_source = obj;
_msgType = msgType;
_text = text;
_language = language;
_target = target;
}
public override ChatPacketSender Invoke(Locale locale)
{
return new ChatPacketSender(_msgType, _language, _source, _target, _text, 0, locale);
}
WorldObject _source;
ChatMsg _msgType;
string _text;
Language _language;
WorldObject _target;
}
class CypherStringChatBuilder : MessageBuilder
{
public CypherStringChatBuilder(WorldObject obj, ChatMsg msgType, CypherStrings textId, WorldObject target = null, object[] args = null)
{
_source = obj;
_msgType = msgType;
_textId = textId;
_target = target;
_args = args;
}
public override ChatPacketSender Invoke(Locale locale)
{
string text = Global.ObjectMgr.GetCypherString(_textId, locale);
if (_args != null)
return new ChatPacketSender(_msgType, Language.Universal, _source, _target, string.Format(text, _args), 0, locale);
else
return new ChatPacketSender(_msgType, Language.Universal, _source, _target, text, 0, locale);
}
WorldObject _source;
ChatMsg _msgType;
CypherStrings _textId;
WorldObject _target;
object[] _args;
}
}