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CypherCore/Source/Game/Entities/Creature
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hondacrx f31d3ec432 Core/Creature: Temporarily let Creatures violate dynspawn assumptions for pooled creatures. This should fix startup crashes until I can investigate and find a long-term fix.
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b93059ec79f06effeeb4c164e426e0276b24193)
2021-08-09 11:38:27 -04:00
..
Creature.cs
Core/Creature: Temporarily let Creatures violate dynspawn assumptions for pooled creatures. This should fix startup crashes until I can investigate and find a long-term fix.
2021-08-09 11:38:27 -04:00
Creature.Fields.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
CreatureData.cs
Core/PacketIO: 9.1.0 opcodes and packet structures
2021-08-08 13:10:49 -04:00
CreatureGroups.cs
Core/Formations: update codestyle and fix crash
2021-06-23 14:05:41 -04:00
Gossip.cs
Core/PacketIO: 9.1.0 opcodes and packet structures
2021-08-08 13:10:49 -04:00
Trainer.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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