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09f26b305f41ab3a0402593eca63d0996fbdd6df
CypherCore/Source/Game/Spells
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hondacrx 09f26b305f Core/Auras: don't skip stack rule check whenever spells have same ID
Port From (https://github.com/TrinityCore/TrinityCore/commit/677df56d2da9eb5ae997537c9cc952ac86c8f8db)
2020-05-12 23:43:56 -04:00
..
Auras
Misc fixes
2020-05-06 14:51:08 -04:00
Skills
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Spell.cs
Core/Spell: check aura positivity per effect on spell hit
2020-05-12 20:28:15 -04:00
SpellCastTargets.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
SpellEffects.cs
Core/Unit: cleanup UnitState enum
2020-05-06 14:46:11 -04:00
SpellHistory.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
SpellInfo.cs
Corrected points per level calculation for some spells
2020-05-06 17:54:31 -04:00
SpellManager.cs
Core/Auras: don't skip stack rule check whenever spells have same ID
2020-05-12 23:43:56 -04:00
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