e9b21a91be
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
98 lines
3.1 KiB
C#
98 lines
3.1 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using System;
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namespace Scripts.Battlegrounds.AlteracValley.Galvangar
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{
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struct SpellIds
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{
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public const uint Cleave = 15284;
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public const uint FrighteningShout = 19134;
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public const uint Whirlwind1 = 15589;
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public const uint Whirlwind2 = 13736;
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public const uint MortalStrike = 16856;
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}
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struct TextIds
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{
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public const uint SayAggro = 0;
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public const uint SayEvade = 1;
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public const uint SayBuff = 2;
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}
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struct ActionIds
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{
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public const int BuffYell = -30001; // shared from Battleground
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}
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[Script]
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class boss_galvangar : ScriptedAI
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{
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public boss_galvangar(Creature creature) : base(creature) { }
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public override void Reset()
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{
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_scheduler.CancelAll();
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}
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public override void JustEngagedWith(Unit who)
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{
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Talk(TextIds.SayAggro);
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_scheduler.Schedule(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(9), task =>
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{
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DoCastVictim(SpellIds.Cleave);
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task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(16));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(2), TimeSpan.FromSeconds(19), task =>
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{
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DoCastVictim(SpellIds.FrighteningShout);
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task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(13), task =>
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{
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DoCastVictim(SpellIds.Whirlwind1);
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task.Repeat(TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(10));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(20), task =>
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{
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DoCastVictim(SpellIds.Whirlwind2);
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task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(25));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(20), task =>
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{
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DoCastVictim(SpellIds.MortalStrike);
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task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(30));
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});
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}
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public override void DoAction(int actionId)
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{
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if (actionId == ActionIds.BuffYell)
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Talk(TextIds.SayBuff);
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}
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public override bool CheckInRoom()
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{
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if (me.GetDistance2d(me.GetHomePosition().GetPositionX(), me.GetHomePosition().GetPositionY()) > 50)
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{
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EnterEvadeMode();
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Talk(TextIds.SayEvade);
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return false;
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}
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return true;
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}
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public override void UpdateAI(uint diff)
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{
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if (!UpdateVictim() || !CheckInRoom())
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return;
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_scheduler.Update(diff);
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}
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}
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} |