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140abe98d176bda757b4e33c6488a95160eff44a
CypherCore/Source/Game/Spells
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History
hondacrx 06fe13fbab Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e47e95b6dc89a7332ae4d5d833639e4f30f3d8c5)
2021-08-09 11:33:30 -04:00
..
Auras
Core/Auras: check conditions against referer caster, just as spells do
2021-08-09 10:00:05 -04:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
2021-08-09 11:33:30 -04:00
SpellCastTargets.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
SpellEffects.cs
Partial: Core/Entities: Reduce the probability of units dropping under the map
2021-08-08 23:16:19 -04:00
SpellHistory.cs
Core/Spells: Implement priest holy words + modify cooldown for a charge
2021-04-20 13:13:49 -04:00
SpellInfo.cs
Core/DataStores: 9.1.0 db2 structures
2021-08-08 14:40:42 -04:00
SpellManager.cs
oops
2021-07-01 00:07:54 -04:00
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