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1b87be93be4e8ffb6d943f5bf98ead2ac42b2f64
CypherCore/Source/Game/Spells
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hondacrx 1b87be93be Core/Spells: implement SPELLVALUE_CRIT_CHANCE
Port From (https://github.com/TrinityCore/TrinityCore/commit/13be704cb4619ef585ae0043580e2534f62e64aa)
2021-06-23 22:09:38 -04:00
..
Auras
Core/Spells: calculate crit chance only for spells that do damage/healing
2021-06-23 22:06:49 -04:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Spells: implement SPELLVALUE_CRIT_CHANCE
2021-06-23 22:09:38 -04:00
SpellCastTargets.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
SpellEffects.cs
Core/Spells: require phasemask set for periodic damage procflag
2021-06-23 17:40:28 -04:00
SpellHistory.cs
Core/Spells: Implement priest holy words + modify cooldown for a charge
2021-04-20 13:13:49 -04:00
SpellInfo.cs
Core/Spells: Load spell label data for future use
2021-06-04 16:26:25 -04:00
SpellManager.cs
Core/Spells: implement SPELLVALUE_CRIT_CHANCE
2021-06-23 22:09:38 -04:00
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