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203bbfd3b7e3592151a5d0ee20e2c6c9a8d39d04
CypherCore/Source/Game/Entities/Creature
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hondacrx 08ef556a36 Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
2020-08-24 11:26:27 -04:00
..
Creature.cs
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
2020-08-24 11:26:27 -04:00
Creature.Fields.cs
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
2020-08-24 11:26:27 -04:00
CreatureData.cs
Dynamic Creature/Go spawning
2020-08-23 21:52:32 -04:00
CreatureGroups.cs
Combat/Threat rewrite - prep & refactor
2020-08-22 11:58:19 -04:00
Gossip.cs
Core/Creatures: Move gossip trainer assignment to creature_trainer table - same gossip can open different trainers depending on which creature it is assigned to
2020-08-09 17:06:51 -04:00
Trainer.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
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