93 lines
4.0 KiB
C#
93 lines
4.0 KiB
C#
/*
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* Copyright (C) 2012-2016 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using BNetServer.Networking;
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using Framework.Constants;
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using Google.Protobuf;
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using System;
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using System.Collections.Generic;
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namespace BNetServer.Services
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{
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public class ServiceDispatcher : Singleton<ServiceDispatcher>
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{
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ServiceDispatcher()
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{
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AddService<AccountService>(OriginalHash.AccountService);
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AddService<AccountListener>(OriginalHash.AccountListener);
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AddService<AuthenticationService>(OriginalHash.AuthenticationService);
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AddService<ChallengeService>(OriginalHash.ChallengeService);
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AddService<ChannelService>(OriginalHash.ChannelService);
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AddService<ConnectionService>(OriginalHash.ConnectionService);
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AddService<FriendsService>(OriginalHash.FriendsService);
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AddService<GameUtilitiesService>(OriginalHash.GameUtilitiesService);
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AddService<PresenceService>(OriginalHash.PresenceService);
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AddService<ReportService>(OriginalHash.ReportService);
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AddService<ResourcesService>(OriginalHash.ResourcesService);
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AddService<UserManagerService>(OriginalHash.UserManagerService);
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}
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public void Dispatch(Session session, uint serviceHash, uint token, uint methodId, CodedInputStream stream)
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{
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var action = _dispatchers.LookupByKey(serviceHash);
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if (action != null)
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action(session, serviceHash, token, methodId, stream);
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else
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Log.outDebug(LogFilter.SessionRpc, "{0} tried to call invalid service {1}", session.GetClientInfo(), serviceHash);
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}
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void AddService<Service>(OriginalHash OriginalHash) where Service : ServiceBase
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{
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_dispatchers[(uint)OriginalHash] = Dispatch<Service>;
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}
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void Dispatch<Service>(Session session, uint serviceHash, uint token, uint methodId, CodedInputStream stream) where Service : ServiceBase
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{
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var obj = (Service)Activator.CreateInstance(typeof(Service), session, serviceHash);
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obj.CallServerMethod(token, methodId, stream);
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}
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Dictionary<uint, DispatcherHandler> _dispatchers = new Dictionary<uint, DispatcherHandler>();
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delegate void DispatcherHandler(Session session, uint serviceHash, uint token, uint methodId, CodedInputStream stream);
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}
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abstract class ServiceBase
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{
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public ServiceBase(Session session, uint serviceHash)
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{
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_session = session;
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_serviceHash = serviceHash;
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}
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public abstract void CallServerMethod(uint token, uint methodId, CodedInputStream stream);
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public void SendRequest(uint methodId, IMessage request, Action<CodedInputStream> callback) { _session.SendRequest(_serviceHash, methodId, request, callback); }
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public void SendRequest(uint methodId, IMessage request) { _session.SendRequest(_serviceHash, methodId, request); }
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public void SendResponse(uint token, BattlenetRpcErrorCode status) { _session.SendResponse(token, status); }
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public void SendResponse(uint token, IMessage response) { _session.SendResponse(token, response); }
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public string GetCallerInfo()
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{
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return _session.GetClientInfo();
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}
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protected Session _session;
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protected uint _serviceHash;
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}
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}
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