Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2208a7be60bcec9d9217648aab12a591befc7f80
CypherCore/Source/Game/Movement
T
History
hondacrx 2208a7be60 Core/Movement: Implement initializing parabolic splines using jump gravity instead of max parabolic height
Port From (https://github.com/TrinityCore/TrinityCore/commit/684cd9d9681466019dcd06ad6f994890cff8cb2e)
2021-12-01 10:34:19 -05:00
..
Generators
Core/MMaps: handle PATHFIND_INCOMPLETE in ChaseMovementGenerator as "cannot reach the target"
2021-12-01 10:25:20 -05:00
AbstractFollower.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
MotionMaster.cs
Core/Movement: Implement initializing parabolic splines using jump gravity instead of max parabolic height
2021-12-01 10:34:19 -05:00
MoveSpline.cs
Core/Movement: Implement initializing parabolic splines using jump gravity instead of max parabolic height
2021-12-01 10:34:19 -05:00
MoveSplineFlags.cs
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-09 14:01:38 -05:00
MoveSplineInit.cs
Core/Movement: Implement initializing parabolic splines using jump gravity instead of max parabolic height
2021-12-01 10:34:19 -05:00
MoveSplineInitArgs.cs
Core/Movement: Implement initializing parabolic splines using jump gravity instead of max parabolic height
2021-12-01 10:34:19 -05:00
Spline.cs
Core/Movement: Properly calculate the first Catmull-Rom spline point
2021-11-15 22:28:41 -05:00
WaypointManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Powered by Gitea Version: 1.26.4 Page: 28ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API