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24e406876125a0b362e8933a59d339fdcb9cf171
CypherCore/Source/Game/Entities/Unit
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hondacrx 24e4068761 Entities/Unit: Add a missing underflow check to prevent really really low damage from underflowing when paired with flat damage modifiers.
Port From (https://github.com/TrinityCore/TrinityCore/commit/970a89a8c3e615244b5968e04d888100fba2cff0)
2022-01-02 12:35:46 -05:00
..
CharmInfo.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Combat: Properly unset engagement flag on death.
2022-01-02 12:32:11 -05:00
Unit.cs
Entities/Unit: Add a missing underflow check to prevent really really low damage from underflowing when paired with flat damage modifiers.
2022-01-02 12:35:46 -05:00
Unit.Fields.cs
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged.
2022-01-01 17:05:29 -05:00
Unit.Movement.cs
Core/Spells: Fix infinite loop
2022-01-01 17:55:01 -05:00
Unit.Pets.cs
Core/Unit: movement related corrections prior to getting Charmed
2021-12-27 17:10:23 -05:00
Unit.Spells.cs
Core/Conditions: allow spellclick conditions to properly work for aura apply/remove
2021-12-27 15:23:22 -05:00
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