Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2b08c49bbfc8ee183eb76cda34c14d23f1a74d95
CypherCore/Source/Scripts/World
T
History
hondacrx 949d4806c5 Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
2021-08-29 18:27:08 -04:00
..
Achievements.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
AreaTrigger.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
DuelReset.cs
Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
2021-03-04 14:43:39 -05:00
EmeraldDragons.cs
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
GameObject.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
ItemScripts.cs
Some missed stuff.
2021-06-18 15:19:41 -04:00
MobGenericCreature.cs
Core/Spells: CastSpell Cleanup
2021-04-18 18:42:11 -04:00
NpcGuard.cs
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
NpcInnkeeper.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
NpcSpecial.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SceneScripts.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
Powered by Gitea Version: 1.26.4 Page: 16ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API