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CypherCore/Source/Game/Entities/Creature
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hondacrx 9a14cfe807 Core/Spawn: Limit saved/stored respawn time. - Limit to long maximum, for the compiled-for architecture.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3ac10f36fcc46c5e1537d69544a9294fc719ad2)
2021-02-09 13:15:12 -05:00
..
Creature.cs
Core/Spawn: Limit saved/stored respawn time. - Limit to long maximum, for the compiled-for architecture.
2021-02-09 13:15:12 -05:00
Creature.Fields.cs
Core/Misc: waypoint movement
2021-02-04 10:32:48 -05:00
CreatureData.cs
Core/Misc: First set of required db changes for 9.0
2020-12-09 16:03:38 -05:00
CreatureGroups.cs
Core/Misc: waypoint movement
2021-02-04 10:32:48 -05:00
Gossip.cs
Core/Spells: Fixed missing null checks on some SpellEffects
2021-01-14 17:06:53 -05:00
Trainer.cs
Core/Trainers: Remove all "hidden" rank based requirements for learning spell from trainers and always only rely on trainer_spell.ReqAbility fields in database
2021-02-09 13:03:07 -05:00
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