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3126ac721dd1e1e614f48dc4e0d19b866c63d9ee
CypherCore/Source/Game/AI/CoreAI
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hondacrx 8ff2e2d75b Core/Creatures: Fixed crash in CreatureAI::JustAppeared caused by scripted summons without SummonProperties
Port From (https://github.com/TrinityCore/TrinityCore/commit/1c00109756815b6888303b31748595521fd7809c)
2021-12-24 20:25:47 -05:00
..
AreaTriggerAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
CombatAI.cs
Core/AI: Clean up charm AI handling.
2021-10-31 13:55:26 -04:00
CreatureAI.cs
Core/Creatures: Fixed crash in CreatureAI::JustAppeared caused by scripted summons without SummonProperties
2021-12-24 20:25:47 -05:00
GameObjectAI.cs
gameobject summoner
2021-12-07 20:42:47 -05:00
GuardAI.cs
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI.
2021-12-24 20:15:10 -05:00
PassiveAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
PetAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
TotemAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
UnitAI.cs
Misc fixes
2021-12-07 20:57:02 -05:00
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