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CypherCore/Source/Game/Spells
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hondacrx b413849c4d Fixed missing effect index being a uint and not a byte anymore, caused spells with more then 8 effects to not trigger them.
2021-02-28 00:25:48 -05:00
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Auras
Fixed missing effect index being a uint and not a byte anymore, caused spells with more then 8 effects to not trigger them.
2021-02-28 00:25:48 -05:00
Skills
Core/Logs: Fix more logs
2021-01-26 16:38:23 -05:00
Spell.cs
Fixed missing effect index being a uint and not a byte anymore, caused spells with more then 8 effects to not trigger them.
2021-02-28 00:25:48 -05:00
SpellCastTargets.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
SpellEffects.cs
Misc fixes and DB updates
2021-02-24 19:00:12 -05:00
SpellHistory.cs
Core/SpellHistory: Fixes a crash when using .cheat cooldown.
2021-02-19 15:47:33 -05:00
SpellInfo.cs
Fixed missing effect index being a uint and not a byte anymore, caused spells with more then 8 effects to not trigger them.
2021-02-28 00:25:48 -05:00
SpellManager.cs
Core/Spells: Corrected the spell id source used in the learn spells map when loading SpellLearnSpell.db2 data
2021-02-24 18:55:39 -05:00
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