Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3dee2ddf3ba8cf22c62bd1b4c4a5a343e3839baf
CypherCore/Source/Game/Spells
T
History
hondacrx 679dbcfb67 Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances
Port From (https://github.com/TrinityCore/TrinityCore/commit/fa762826e9977c53e18e4de7821be2dfc25601f0)
2020-08-24 19:05:44 -04:00
..
Auras
Prevent an issue that stopped Aura AfterEffect handlers being called on default handler prevention.
2020-08-22 14:42:28 -04:00
Skills
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
Spell.cs
Core/Commands: Cleanups
2020-08-24 17:38:22 -04:00
SpellCastTargets.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
SpellEffects.cs
Combat/Threat rewrite - prep & refactor
2020-08-22 11:58:19 -04:00
SpellHistory.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
SpellInfo.cs
Misc cleanups/DB updates
2020-08-22 16:24:59 -04:00
SpellManager.cs
Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances
2020-08-24 19:05:44 -04:00
Powered by Gitea Version: 1.26.4 Page: 17ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API