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CypherCore/Source/Game/Entities/Object/Update
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hondacrx 0b2621b348 Core/GameObjects: Implemented per player gameobject state and visibility for looted non-consumable chests
Port From (https://github.com/TrinityCore/TrinityCore/commit/879c0cccfcb9224f9e15cbed926c57a4e010a070)
2022-10-21 17:34:52 -04:00
..
UpdateData.cs
Core/Objects: Don't consider SMSG_UPDATE_OBJECT packets that contain only destroyed objects as empty
2022-03-09 14:53:21 -05:00
UpdateField.cs
Fixed crashes and errors when loading into world.
2022-06-21 14:56:22 -04:00
UpdateFields.cs
Core/GameObjects: Implemented per player gameobject state and visibility for looted non-consumable chests
2022-10-21 17:34:52 -04:00
UpdateMask.cs
Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields and use that to fix quest objects not glowing after accepting quests
2020-05-01 12:23:24 -04:00
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