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54f42513993cb17fe495929a0f5b48f1ab6b43c6
CypherCore/Source/Game/Spells
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Hondacrx 54f4251399 Scripts/Spells: Add Divine Storm target cap
Port From (https://github.com/TrinityCore/TrinityCore/commit/320c44e8e74dbd6657cba227d4b16fed1e8aba7d)
2025-06-08 18:47:34 -04:00
..
Auras
Core/Auras: Ensure aura target of SPELL_AURA_TRIGGER_SPELL_ON_POWER_PCT has required power type
2025-06-08 18:33:57 -04:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: Don't fail spells SPELL_ATTR2_FAIL_ON_ALL_TARGETS_IMMUNE when target list is empty for one effect
2025-06-08 15:14:03 -04:00
SpellCastRequest.cs
Misc cleanups
2024-02-21 00:06:06 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callbacks to use CooldownEntry argument instead of internal iterator
2025-06-08 15:56:31 -04:00
SpellHistory.cs
Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callbacks to use CooldownEntry argument instead of internal iterator
2025-06-08 15:56:31 -04:00
SpellInfo.cs
Core/Spells: Reimplemented target type 106 as random point from points predefined in database
2025-06-08 14:36:57 -04:00
SpellManager.cs
Scripts/Spells: Add Divine Storm target cap
2025-06-08 18:47:34 -04:00
TraitManager.cs
Core/DataStores: Removed overriding field sign type based on db2 column compression
2024-11-10 17:24:58 -05:00
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