Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
55c298be9fb2012a483df117498602c236979ecb
CypherCore/Source/Game/AI/CoreAI
T
History
hondacrx 73fa489610 Misc: some corrections after recent merges
Port From (https://github.com/TrinityCore/TrinityCore/commit/cadbf42ea4489933f28caf356f8c8d09ca243083)
2021-12-24 21:38:37 -05:00
..
AreaTriggerAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
CombatAI.cs
Core/AI: Clean up charm AI handling.
2021-10-31 13:55:26 -04:00
CreatureAI.cs
Misc: some corrections after recent merges
2021-12-24 21:38:37 -05:00
GameObjectAI.cs
gameobject summoner
2021-12-07 20:42:47 -05:00
GuardAI.cs
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI.
2021-12-24 20:15:10 -05:00
PassiveAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
PetAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
TotemAI.cs
AI/TotemAI: Tell Shaman Totems to stay put and stop moving.
2021-12-24 20:20:05 -05:00
UnitAI.cs
Misc fixes
2021-12-07 20:57:02 -05:00
Powered by Gitea Version: 1.26.4 Page: 23ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API