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Hondacrx 5639a58a11 Core/Creatures: moved combat pulse into heartbeat handling and implemented CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT
Port From (https://github.com/TrinityCore/TrinityCore/commit/11f32a2427caf7064947b03f3256e06d27fe6327)
2024-08-19 12:33:21 -04:00
..
BNetServer
Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
2024-08-04 15:18:22 -04:00
Framework
Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascript to use it as example
2024-08-19 12:24:24 -04:00
Game
Core/Creatures: moved combat pulse into heartbeat handling and implemented CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT
2024-08-19 12:33:21 -04:00
Scripts
Scripts/Items: Updated Amalgam's Seventh Spine script - fixed auras lingering after removal and added new case for evokers
2024-08-19 12:27:21 -04:00
WorldServer
Misc fixes
2024-02-24 15:18:30 -05:00
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