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5639a58a1135aa59acc71a329045377e9587e431
CypherCore/Source/Game/AI
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Hondacrx 5639a58a11 Core/Creatures: moved combat pulse into heartbeat handling and implemented CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT
Port From (https://github.com/TrinityCore/TrinityCore/commit/11f32a2427caf7064947b03f3256e06d27fe6327)
2024-08-19 12:33:21 -04:00
..
CoreAI
Misc fixes
2024-03-19 17:21:32 -04:00
PlayerAI
Misc fixes
2024-03-19 17:21:32 -04:00
ScriptedAI
Core/Creatures: moved combat pulse into heartbeat handling and implemented CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT
2024-08-19 12:33:21 -04:00
SmartScripts
Core/Movement: Implemented alternative method of smoothing waypoint paths (send new point 1.5 before arrival) and make that the default
2024-08-18 18:22:59 -04:00
AISelector.cs
Fixes alot of little errors.
2024-03-15 15:54:45 -04:00
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