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5833be817a432a67f5bfb7ef9baec67284bf1758
CypherCore/Source/Game/Spells
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History
hondacrx 1ba88f81db Core/Battlegrounds: Implement mercenary system
Port From (https://github.com/TrinityCore/TrinityCore/commit/87723e32e24f03ac1d062e33edcbe935e4e59421)
2022-05-31 11:46:04 -04:00
..
Auras
Core/Battlegrounds: Implement mercenary system
2022-05-31 11:46:04 -04:00
Skills
Core/Spell: allow Northrend Inscription Research to unlock three recipes the first time it is cast.
2021-12-17 17:52:44 -05:00
Spell.cs
Core/Spells: Add one more allowed case for CastSpellTargetArg constructor
2022-05-30 16:14:48 -04:00
SpellCastTargets.cs
Core/Combat Improve extra attacks handling
2022-05-29 23:42:17 -04:00
SpellEffects.cs
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
2022-05-30 16:12:11 -04:00
SpellHistory.cs
Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD instead of only skipping setting new cooldown
2022-05-07 22:43:46 -04:00
SpellInfo.cs
Scripts/Spells: Handle quest tame spells in spell script
2022-05-30 00:12:05 -04:00
SpellManager.cs
Core/Battlegrounds: Implement mercenary system
2022-05-31 11:46:04 -04:00
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