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5972f3b8a1ffb9b6048579a5e167d183e73070c4
CypherCore/Source/Game/Spells
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hondacrx 5972f3b8a1 Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
2024-02-04 16:31:49 -05:00
..
Auras
Core/Spells: Implemented SPELL_AURA_MOD_FIXATE
2024-02-04 00:35:42 -05:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: Fixed target radius calculation for TARGET_DEST_*_RANDOM
2024-02-03 22:02:40 -05:00
SpellCastRequest.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
2024-02-04 16:31:49 -05:00
SpellHistory.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellInfo.cs
Core/Spells: Fixed target radius calculation for TARGET_DEST_*_RANDOM
2024-02-03 22:02:40 -05:00
SpellManager.cs
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
2024-02-04 16:31:49 -05:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
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