Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
599eb14a16d39fc9e5696faaf8a0f92f5a8ee948
CypherCore/Source/Game/Spells
T
History
hondacrx 736892998f Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura
Port From (https://github.com/TrinityCore/TrinityCore/commit/9d865f7536ae6feda6fba77785e4548f95ca5d03)
2021-12-16 12:56:20 -05:00
..
Auras
Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura
2021-12-16 12:56:20 -05:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura
2021-12-16 12:56:20 -05:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura
2021-12-16 12:56:20 -05:00
SpellHistory.cs
Core/Spells: SpellHistory updates
2021-11-23 14:36:54 -05:00
SpellInfo.cs
Core/Spells: Initialize EffectIndex of empty effects to their proper values instead of always being 0
2021-12-07 17:14:30 -05:00
SpellManager.cs
Misc fixes
2021-12-07 20:57:02 -05:00
Powered by Gitea Version: 1.26.4 Page: 28ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API