Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5d315fd84d8ddd59ec0477f1e6bedbcbbd626613
CypherCore/Source/Game/Spells
T
History
hondacrx 1ba88f81db Core/Battlegrounds: Implement mercenary system
Port From (https://github.com/TrinityCore/TrinityCore/commit/87723e32e24f03ac1d062e33edcbe935e4e59421)
2022-05-31 11:46:04 -04:00
..
Auras
Core/Battlegrounds: Implement mercenary system
2022-05-31 11:46:04 -04:00
Skills
Core/Spell: allow Northrend Inscription Research to unlock three recipes the first time it is cast.
2021-12-17 17:52:44 -05:00
Spell.cs
Core/Spells: Add one more allowed case for CastSpellTargetArg constructor
2022-05-30 16:14:48 -04:00
SpellCastTargets.cs
Core/Combat Improve extra attacks handling
2022-05-29 23:42:17 -04:00
SpellEffects.cs
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
2022-05-30 16:12:11 -04:00
SpellHistory.cs
Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD instead of only skipping setting new cooldown
2022-05-07 22:43:46 -04:00
SpellInfo.cs
Scripts/Spells: Handle quest tame spells in spell script
2022-05-30 00:12:05 -04:00
SpellManager.cs
Core/Battlegrounds: Implement mercenary system
2022-05-31 11:46:04 -04:00
Powered by Gitea Version: 1.26.4 Page: 29ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API