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5f81b80b8d6169855542e6c8b3eba96def09f50e
CypherCore/Source/Game/AI
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hondacrx 3be49e6e3a Core/Scripts: Add missing implementation for samePhase argument of ScriptedAI::ForceCombatStopForCreatureEntry
Port From (https://github.com/TrinityCore/TrinityCore/commit/68a25f5e9bdd48330e48133961ca22183130e424)
2022-01-06 00:00:04 -05:00
..
CoreAI
Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes
2022-01-05 23:58:58 -05:00
PlayerAI
Core/PlayerAI: apply some movement related corrections
2021-12-07 18:23:50 -05:00
ScriptedAI
Core/Scripts: Add missing implementation for samePhase argument of ScriptedAI::ForceCombatStopForCreatureEntry
2022-01-06 00:00:04 -05:00
SmartScripts
Core/AI: Fix creatures not updating their target properly once engaged
2022-01-05 23:46:16 -05:00
AISelector.cs
Core/Movement: MotionMaster reimplementation
2021-09-29 18:24:37 -04:00
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