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5ff5fb7d3f8491455e0486030bc02cfae4da2be1
CypherCore/Source/Game/AI
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hondacrx 1c5bb258d5 Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
Port From (https://github.com/TrinityCore/TrinityCore/commit/994121e671127ce11df4e631ab0a4c310234191f)
2021-08-24 10:56:39 -04:00
..
CoreAI
Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
2021-08-24 10:56:39 -04:00
PlayerAI
Core/PlayerAI: perform cast checks on auto ranged attack
2021-06-23 14:08:27 -04:00
ScriptedAI
Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
2021-08-24 10:56:39 -04:00
SmartScripts
Core/Entities: kill unused return value from Unit::HandleSpellClick
2021-08-09 10:05:13 -04:00
AISelector.cs
Core/Movement: Creatures' idle movement generator can no longer override player mover control.
2021-06-23 17:50:46 -04:00
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