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62afe3bf8eb0b10007655c5d69f86b17d9d29407
CypherCore/Source/Game/Movement
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hondacrx 62afe3bf8e re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn't realize any AI used this
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f0f530c0859982bc2c0c230d928aa3fc8d86d23)
2021-09-26 17:27:33 -04:00
..
Generators
re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn't realize any AI used this
2021-09-26 17:27:33 -04:00
AbstractFollower.cs
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
2021-09-26 10:29:27 -04:00
MotionMaster.cs
Core/Movement: use helpers for validation
2021-09-26 13:49:13 -04:00
MoveSpline.cs
Some Cleanups
2021-06-07 18:06:16 -04:00
MoveSplineFlags.cs
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-09 14:01:38 -05:00
MoveSplineInit.cs
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
2021-09-23 22:46:22 -04:00
MoveSplineInitArgs.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spline.cs
Some Cleanups
2021-06-07 18:06:16 -04:00
WaypointManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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