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CypherCore/Source/Game/Entities/Unit
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hondacrx ddbfe81071 Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players
Port From (https://github.com/TrinityCore/TrinityCore/commit/8ec51bf3b69b2d34607b555f2d52b09f8b73c9e3)
2022-01-07 11:16:51 -05:00
..
CharmInfo.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates
2022-01-07 10:46:06 -05:00
Unit.cs
Core/Movement: Implement MoveSplineFlag::Enter_Cycle
2022-01-07 10:44:03 -05:00
Unit.Fields.cs
Core/Movement: Implement MoveSplineFlag::Enter_Cycle
2022-01-07 10:44:03 -05:00
Unit.Movement.cs
Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players
2022-01-07 11:16:51 -05:00
Unit.Pets.cs
Core/Unit: movement related corrections prior to getting Charmed
2021-12-27 17:10:23 -05:00
Unit.Spells.cs
Core/Spells: SPELL_AURA_48 implementation
2022-01-06 00:17:58 -05:00
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