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hondacrx 679dbcfb67 Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances
Port From (https://github.com/TrinityCore/TrinityCore/commit/fa762826e9977c53e18e4de7821be2dfc25601f0)
2020-08-24 19:05:44 -04:00
..
BNetServer
Fixes not getting \n on starting packet which would then have client send it on next packet, which then was wrong size.
2020-08-20 23:28:23 -04:00
Framework
Scripts/InstanceScript: Implement database framework for managing spawn groups based on boss state.
2020-08-24 11:13:45 -04:00
Game
Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances
2020-08-24 19:05:44 -04:00
Scripts
Core/Movement: waypoint movement
2020-08-24 17:02:02 -04:00
WorldServer
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
2020-08-24 11:26:27 -04:00
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