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CypherCore/Source/Game/Spells
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History
hondacrx 9e7eca2258 Core/Spells: Corrected SPELL_ATTR8_MASTERY_AFFECTS_POINTS attribute implementation, it is no longer used to restrict if the spell should be cast or not (SpecializationSpells.db2 takes care of that)
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a4c7c1e27ac5236874a8fd5315abee196ab4c9a)
2022-01-07 12:56:36 -05:00
..
Auras
Core/Spells: Corrected SPELL_ATTR8_MASTERY_AFFECTS_POINTS attribute implementation, it is no longer used to restrict if the spell should be cast or not (SpecializationSpells.db2 takes care of that)
2022-01-07 12:56:36 -05:00
Skills
Core/Spell: allow Northrend Inscription Research to unlock three recipes the first time it is cast.
2021-12-17 17:52:44 -05:00
Spell.cs
Core/Spells: Fix missing "Inventory is full" with spells that create more than 1 item
2022-01-07 12:54:01 -05:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/Spell: SPELL_EFFECT_PULL_TOWARDS correction
2022-01-07 12:45:27 -05:00
SpellHistory.cs
Core/BattlePets: Added default cooldown to revive battle pets
2021-12-24 20:41:51 -05:00
SpellInfo.cs
Core/Spells: SPELL_AURA_48 implementation
2022-01-06 00:17:58 -05:00
SpellManager.cs
Core/Spells: SPELL_AURA_48 implementation
2022-01-06 00:17:58 -05:00
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