72684c5245
Port From (https://github.com/TrinityCore/TrinityCore/commit/580e1e5d85e4526d975281bb465c07b7b02a736b)
1213 lines
45 KiB
C#
1213 lines
45 KiB
C#
/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Game.Maps;
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namespace Scripts.Spells.Priest
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{
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struct SpellIds
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{
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public const uint AngelicFeatherAreatrigger = 158624;
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public const uint AngelicFeatherAura = 121557;
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public const uint ArmorOfFaith = 28810;
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public const uint Atonement = 81749;
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public const uint AtonementHeal = 81751;
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public const uint AtonementTriggered = 194384;
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public const uint AtonementTriggeredPowerTrinity = 214206;
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public const uint BlessedHealing = 70772;
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public const uint BodyAndSoul = 64129;
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public const uint BodyAndSoulSpeed = 65081;
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public const uint DivineBlessing = 40440;
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public const uint DivineWrath = 40441;
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public const uint FlashHeal = 2061;
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public const uint GuardianSpiritHeal = 48153;
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public const uint Heal = 2060;
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public const uint HolyWordChastise = 88625;
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public const uint HolyWordSanctify = 34861;
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public const uint HolyWordSerenity = 2050;
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public const uint ItemEfficiency = 37595;
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public const uint LeapOfFaithEffect = 92832;
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public const uint LevitateEffect = 111759;
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public const uint MasochismTalent = 193063;
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public const uint MasochismPeriodicHeal = 193065;
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public const uint MasteryGrace = 271534;
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public const uint MindBombStun = 226943;
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public const uint OracularHeal = 26170;
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public const uint PenanceR1 = 47540;
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public const uint PenanceR1Damage = 47758;
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public const uint PenanceR1Heal = 47757;
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public const uint PowerWordSolaceEnergize = 129253;
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public const uint PrayerOfMendingAura = 41635;
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public const uint PrayerOfMendingHeal = 33110;
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public const uint PrayerOfMendingJump = 155793;
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public const uint PrayerOfHealing = 596;
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public const uint Rapture = 47536;
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public const uint Renew = 139;
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public const uint RenewedHope = 197469;
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public const uint RenewedHopeEffect = 197470;
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public const uint ShadowMendDamage = 186439;
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public const uint ShadowMendPeriodicDummy = 187464;
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public const uint ShieldDisciplineEnergize = 47755;
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public const uint ShieldDisciplinePassive = 197045;
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public const uint Smite = 585;
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public const uint SpiritOfRedemption = 27827;
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public const uint StrengthOfSoul = 197535;
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public const uint StrengthOfSoulEffect = 197548;
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public const uint ThePenitentAura = 200347;
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public const uint Trinity = 214205;
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public const uint VampiricEmbraceHeal = 15290;
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public const uint VampiricTouchDispel = 64085;
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public const uint VoidShield = 199144;
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public const uint VoidShieldEffect = 199145;
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public const uint WeakenedSoul = 6788;
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public const uint GenReplenishment = 57669;
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}
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[Script] // 26169 - Oracle Healing Bonus
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class spell_pri_aq_3p_bonus : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.OracularHeal);
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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Unit caster = eventInfo.GetActor();
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if (caster == eventInfo.GetProcTarget())
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return;
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HealInfo healInfo = eventInfo.GetHealInfo();
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if (healInfo == null || healInfo.GetHeal() == 0)
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return;
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CastSpellExtraArgs args = new(aurEff);
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args.AddSpellMod(SpellValueMod.BasePoint0, (int)MathFunctions.CalculatePct(healInfo.GetHeal(), 10));
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caster.CastSpell(caster, SpellIds.OracularHeal, args);
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}
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public override void Register()
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{
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
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}
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}
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[Script] // 81749 - Atonement
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public class spell_pri_atonement : AuraScript
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{
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List<ObjectGuid> _appliedAtonements = new();
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.AtonementHeal) && spellInfo.GetEffects().Count > 1;
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}
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return eventInfo.GetDamageInfo() != null;
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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DamageInfo damageInfo = eventInfo.GetDamageInfo();
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CastSpellExtraArgs args = new(aurEff);
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args.AddSpellMod(SpellValueMod.BasePoint0, (int)MathFunctions.CalculatePct(damageInfo.GetDamage(), aurEff.GetAmount()));
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_appliedAtonements.RemoveAll(targetGuid =>
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{
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Unit target = Global.ObjAccessor.GetUnit(GetTarget(), targetGuid);
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if (target)
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{
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if (target.GetExactDist(GetTarget()) < GetEffectInfo(1).CalcValue())
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GetTarget().CastSpell(target, SpellIds.AtonementHeal, args);
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return false;
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}
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return true;
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});
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}
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public override void Register()
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{
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DoCheckProc.Add(new CheckProcHandler(CheckProc));
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
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}
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public void AddAtonementTarget(ObjectGuid target)
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{
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_appliedAtonements.Add(target);
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}
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public void RemoveAtonementTarget(ObjectGuid target)
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{
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_appliedAtonements.Remove(target);
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}
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}
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[Script] // 194384, 214206 - Atonement
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class spell_pri_atonement_triggered : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.Atonement);
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}
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void HandleOnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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Unit caster = GetCaster();
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if (caster)
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{
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Aura atonement = caster.GetAura(SpellIds.Atonement);
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if (atonement != null)
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{
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var script = atonement.GetScript<spell_pri_atonement>();
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if (script != null)
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script.AddAtonementTarget(GetTarget().GetGUID());
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}
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}
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}
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void HandleOnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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Unit caster = GetCaster();
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if (caster)
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{
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Aura atonement = caster.GetAura(SpellIds.Atonement);
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if (atonement != null)
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{
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var script = atonement.GetScript<spell_pri_atonement>();
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if (script != null)
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script.RemoveAtonementTarget(GetTarget().GetGUID());
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}
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}
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}
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public override void Register()
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{
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OnEffectApply.Add(new EffectApplyHandler(HandleOnApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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OnEffectRemove.Add(new EffectApplyHandler(HandleOnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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}
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}
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// 64844 - Divine Hymn
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[Script]
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class spell_pri_divine_hymn : SpellScript
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{
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void FilterTargets(List<WorldObject> targets)
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{
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targets.RemoveAll(obj =>
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{
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Unit target = obj.ToUnit();
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if (target)
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return !GetCaster().IsInRaidWith(target);
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return true;
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});
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uint maxTargets = 3;
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if (targets.Count > maxTargets)
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{
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targets.Sort(new HealthPctOrderPred());
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targets.Resize(maxTargets);
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}
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}
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public override void Register()
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{
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OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, SpellConst.EffectAll, Targets.UnitSrcAreaAlly));
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}
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}
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// 47788 - Guardian Spirit
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[Script]
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class spell_pri_guardian_spirit : AuraScript
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{
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uint healPct;
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.GuardianSpiritHeal) && spellInfo.GetEffects().Count > 1;
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}
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public override bool Load()
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{
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healPct = (uint)GetEffectInfo(1).CalcValue();
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return true;
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}
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void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect aurEff, DamageInfo dmgInfo, ref uint absorbAmount)
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{
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Unit target = GetTarget();
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if (dmgInfo.GetDamage() < target.GetHealth())
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return;
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int healAmount = (int)target.CountPctFromMaxHealth((int)healPct);
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// Remove the aura now, we don't want 40% healing bonus
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Remove(AuraRemoveMode.EnemySpell);
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CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
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args.AddSpellMod(SpellValueMod.BasePoint0, healAmount);
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target.CastSpell(target, SpellIds.GuardianSpiritHeal, args);
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absorbAmount = dmgInfo.GetDamage();
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}
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public override void Register()
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{
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DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 1, AuraType.SchoolAbsorb));
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OnEffectAbsorb.Add(new EffectAbsorbHandler(Absorb, 1));
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}
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}
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[Script] // 63733 - Holy Words
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class spell_pri_holy_words : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.Heal, SpellIds.FlashHeal, SpellIds.PrayerOfHealing, SpellIds.Renew, SpellIds.Smite, SpellIds.HolyWordChastise, SpellIds.HolyWordSanctify, SpellIds.HolyWordSerenity)
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&& Global.SpellMgr.GetSpellInfo(SpellIds.HolyWordSerenity, Difficulty.None).GetEffects().Count > 1
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&& Global.SpellMgr.GetSpellInfo(SpellIds.HolyWordSanctify, Difficulty.None).GetEffects().Count > 3
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&& Global.SpellMgr.GetSpellInfo(SpellIds.HolyWordChastise, Difficulty.None).GetEffects().Count > 1;
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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SpellInfo spellInfo = eventInfo.GetSpellInfo();
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if (spellInfo == null)
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return;
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uint targetSpellId;
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uint cdReductionEffIndex;
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switch (spellInfo.Id)
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{
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case SpellIds.Heal:
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case SpellIds.FlashHeal: // reduce Holy Word: Serenity cd by 6 seconds
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targetSpellId = SpellIds.HolyWordSerenity;
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cdReductionEffIndex = 1;
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// cdReduction = sSpellMgr.GetSpellInfo(SPELL_PRIEST_HOLY_WORD_SERENITY, GetCastDifficulty()).GetEffect(EFFECT_1).CalcValue(player);
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break;
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case SpellIds.PrayerOfHealing: // reduce Holy Word: Sanctify cd by 6 seconds
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targetSpellId = SpellIds.HolyWordSanctify;
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cdReductionEffIndex = 2;
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break;
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case SpellIds.Renew: // reuce Holy Word: Sanctify cd by 2 seconds
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targetSpellId = SpellIds.HolyWordSanctify;
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cdReductionEffIndex = 3;
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break;
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case SpellIds.Smite: // reduce Holy Word: Chastise cd by 4 seconds
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targetSpellId = SpellIds.HolyWordChastise;
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cdReductionEffIndex = 1;
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break;
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default:
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Log.outWarn(LogFilter.Spells, $"HolyWords aura has been proced by an unknown spell: {GetSpellInfo().Id}");
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return;
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}
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SpellInfo targetSpellInfo = Global.SpellMgr.GetSpellInfo(targetSpellId, GetCastDifficulty());
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int cdReduction = targetSpellInfo.GetEffect(cdReductionEffIndex).CalcValue(GetTarget());
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GetTarget().GetSpellHistory().ModifyCooldown(targetSpellInfo, TimeSpan.FromSeconds(-cdReduction), true);
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}
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public override void Register()
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{
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
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}
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}
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[Script] // 40438 - Priest Tier 6 Trinket
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class spell_pri_item_t6_trinket : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.DivineBlessing, SpellIds.DivineWrath);
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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Unit caster = eventInfo.GetActor();
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if (eventInfo.GetSpellTypeMask().HasAnyFlag(ProcFlagsSpellType.Heal))
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caster.CastSpell((Unit)null, SpellIds.DivineBlessing, true);
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if (eventInfo.GetSpellTypeMask().HasAnyFlag(ProcFlagsSpellType.Damage))
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caster.CastSpell((Unit)null, SpellIds.DivineWrath, true);
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}
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public override void Register()
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{
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
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}
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}
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// 92833 - Leap of Faith
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[Script]
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class spell_pri_leap_of_faith_effect_trigger : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.LeapOfFaithEffect);
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}
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void HandleEffectDummy(uint effIndex)
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{
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Position destPos = GetHitDest().GetPosition();
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SpellCastTargets targets = new();
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targets.SetDst(destPos);
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targets.SetUnitTarget(GetCaster());
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GetHitUnit().CastSpell(targets, (uint)GetEffectValue(), new CastSpellExtraArgs(GetCastDifficulty()));
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleEffectDummy, 0, SpellEffectName.Dummy));
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}
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}
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[Script] // 1706 - Levitate
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class spell_pri_levitate : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.LevitateEffect);
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}
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void HandleDummy(uint effIndex)
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{
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GetCaster().CastSpell(GetHitUnit(), SpellIds.LevitateEffect, true);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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[Script] // 205369 - Mind Bomb
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class spell_pri_mind_bomb : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.MindBombStun);
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}
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void RemoveEffect(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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if (GetTargetApplication().GetRemoveMode() == AuraRemoveMode.Death || GetTargetApplication().GetRemoveMode() == AuraRemoveMode.Expire)
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GetCaster()?.CastSpell(GetTarget().GetPosition(), SpellIds.MindBombStun, new CastSpellExtraArgs(true));
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}
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public override void Register()
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{
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AfterEffectRemove.Add(new EffectApplyHandler(RemoveEffect, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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}
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}
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[Script] // 47540 - Penance
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class spell_pri_penance : SpellScript
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{
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public override bool Load()
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{
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return GetCaster().IsTypeId(TypeId.Player);
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}
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public override bool Validate(SpellInfo spellInfo)
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{
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SpellInfo firstRankSpellInfo = Global.SpellMgr.GetSpellInfo(SpellIds.PenanceR1, Difficulty.None);
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if (firstRankSpellInfo == null)
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return false;
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// can't use other spell than this penance due to spell_ranks dependency
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if (!spellInfo.IsRankOf(firstRankSpellInfo))
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return false;
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byte rank = spellInfo.GetRank();
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if (Global.SpellMgr.GetSpellWithRank(SpellIds.PenanceR1Damage, rank, true) == 0)
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return false;
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if (Global.SpellMgr.GetSpellWithRank(SpellIds.PenanceR1Heal, rank, true) == 0)
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return false;
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return true;
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}
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void HandleDummy(uint effIndex)
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{
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Unit caster = GetCaster();
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Unit target = GetHitUnit();
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if (target)
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{
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if (!target.IsAlive())
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return;
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byte rank = GetSpellInfo().GetRank();
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if (caster.IsFriendlyTo(target))
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caster.CastSpell(target, Global.SpellMgr.GetSpellWithRank(SpellIds.PenanceR1Heal, rank), false);
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else
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caster.CastSpell(target, Global.SpellMgr.GetSpellWithRank(SpellIds.PenanceR1Damage, rank), false);
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}
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}
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SpellCastResult CheckCast()
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{
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Player caster = GetCaster().ToPlayer();
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Unit target = GetExplTargetUnit();
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if (target)
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{
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if (!caster.IsFriendlyTo(target))
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{
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if (!caster.IsValidAttackTarget(target))
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return SpellCastResult.BadTargets;
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if (!caster.IsInFront(target))
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return SpellCastResult.NotInfront;
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}
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}
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return SpellCastResult.SpellCastOk;
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
|
|
OnCheckCast.Add(new CheckCastHandler(CheckCast));
|
|
}
|
|
}
|
|
|
|
[Script] // 194509 - Power Word: Radiance
|
|
class spell_pri_power_word_radiance : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Atonement, SpellIds.AtonementTriggered, SpellIds.Trinity) && spellInfo.GetEffects().Count > 3;
|
|
}
|
|
|
|
void OnTargetSelect(List<WorldObject> targets)
|
|
{
|
|
uint maxTargets = (uint)(GetEffectInfo(2).CalcValue(GetCaster()) + 1); // adding 1 for explicit target unit
|
|
if (targets.Count > maxTargets)
|
|
{
|
|
Unit explTarget = GetExplTargetUnit();
|
|
|
|
// Sort targets so units with no atonement are first, then units who are injured, then oher units
|
|
// Make sure explicit target unit is first
|
|
targets.Sort((lhs, rhs) =>
|
|
{
|
|
if (lhs == explTarget) // explTarget > anything: always true
|
|
return 1;
|
|
if (rhs == explTarget) // anything > explTarget: always false
|
|
return -1;
|
|
|
|
return MakeSortTuple(lhs).Equals(MakeSortTuple(rhs)) ? 1 : -1;
|
|
});
|
|
|
|
targets.Resize(maxTargets);
|
|
}
|
|
}
|
|
|
|
void HandleEffectHitTarget(uint effIndex)
|
|
{
|
|
Unit caster = GetCaster();
|
|
if (caster.HasAura(SpellIds.Trinity))
|
|
return;
|
|
|
|
int durationPct = GetEffectInfo(3).CalcValue(caster);
|
|
if (caster.HasAura(SpellIds.Atonement))
|
|
caster.CastSpell(GetHitUnit(), SpellIds.AtonementTriggered, new CastSpellExtraArgs(SpellValueMod.DurationPct, durationPct).SetTriggerFlags(TriggerCastFlags.FullMask));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(OnTargetSelect, 1, Targets.UnitDestAreaAlly));
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleEffectHitTarget, 1, SpellEffectName.Heal));
|
|
}
|
|
|
|
Tuple<bool, bool> MakeSortTuple(WorldObject obj)
|
|
{
|
|
return Tuple.Create(IsUnitWithNoAtonement(obj), IsUnitInjured(obj));
|
|
}
|
|
|
|
// Returns true if obj is a unit but has no atonement
|
|
bool IsUnitWithNoAtonement(WorldObject obj)
|
|
{
|
|
Unit unit = obj.ToUnit();
|
|
return unit != null && !unit.HasAura(SpellIds.AtonementTriggered, GetCaster().GetGUID());
|
|
}
|
|
|
|
// Returns true if obj is a unit and is injured
|
|
static bool IsUnitInjured(WorldObject obj)
|
|
{
|
|
Unit unit = obj.ToUnit();
|
|
return unit != null && unit.IsFullHealth();
|
|
}
|
|
}
|
|
|
|
[Script] // 17 - Power Word: Shield
|
|
class spell_pri_power_word_shield : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.WeakenedSoul);
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit caster = GetCaster();
|
|
Unit target = GetExplTargetUnit();
|
|
if (target != null)
|
|
if (!caster.HasAura(SpellIds.Rapture))
|
|
if (target.HasAura(SpellIds.WeakenedSoul, caster.GetGUID()))
|
|
return SpellCastResult.BadTargets;
|
|
|
|
return SpellCastResult.SpellCastOk;
|
|
}
|
|
|
|
void HandleEffectHit()
|
|
{
|
|
Unit caster = GetCaster();
|
|
Unit target = GetHitUnit();
|
|
if (target != null)
|
|
if (!caster.HasAura(SpellIds.Rapture))
|
|
caster.CastSpell(target, SpellIds.WeakenedSoul, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnCheckCast.Add(new CheckCastHandler(CheckCast));
|
|
AfterHit.Add(new HitHandler(HandleEffectHit));
|
|
}
|
|
}
|
|
|
|
[Script] // 17 - Power Word: Shield
|
|
class spell_pri_power_word_shield_aura : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.BodyAndSoul, SpellIds.BodyAndSoulSpeed, SpellIds.StrengthOfSoul, SpellIds.StrengthOfSoulEffect, SpellIds.RenewedHope, SpellIds.RenewedHopeEffect,
|
|
SpellIds.VoidShield, SpellIds.VoidShieldEffect, SpellIds.Atonement, SpellIds.Trinity, SpellIds.AtonementTriggered, SpellIds.AtonementTriggeredPowerTrinity, SpellIds.ShieldDisciplinePassive,
|
|
SpellIds.ShieldDisciplineEnergize, SpellIds.Rapture, SpellIds.MasteryGrace);
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect auraEffect, ref int amount, ref bool canBeRecalculated)
|
|
{
|
|
canBeRecalculated = false;
|
|
|
|
Unit caster = GetCaster();
|
|
if (caster != null)
|
|
{
|
|
float amountF = caster.SpellBaseDamageBonusDone(GetSpellInfo().GetSchoolMask()) * 1.65f;
|
|
|
|
Player player = caster.ToPlayer();
|
|
if (player != null)
|
|
{
|
|
MathFunctions.AddPct(ref amountF, player.GetRatingBonusValue(CombatRating.VersatilityDamageDone));
|
|
|
|
AuraEffect mastery = caster.GetAuraEffect(SpellIds.MasteryGrace, 0);
|
|
if (mastery != null)
|
|
if (GetUnitOwner().HasAura(SpellIds.AtonementTriggered) || GetUnitOwner().HasAura(SpellIds.AtonementTriggeredPowerTrinity))
|
|
MathFunctions.AddPct(ref amountF, mastery.GetAmount());
|
|
}
|
|
|
|
AuraEffect rapture = caster.GetAuraEffect(SpellIds.Rapture, 1);
|
|
if (rapture != null)
|
|
MathFunctions.AddPct(ref amountF, rapture.GetAmount());
|
|
|
|
amount = (int)amountF;
|
|
}
|
|
}
|
|
|
|
void HandleOnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
|
|
{
|
|
Unit caster = GetCaster();
|
|
Unit target = GetTarget();
|
|
if (!caster)
|
|
return;
|
|
|
|
if (caster.HasAura(SpellIds.BodyAndSoul))
|
|
caster.CastSpell(target, SpellIds.BodyAndSoulSpeed, true);
|
|
if (caster.HasAura(SpellIds.StrengthOfSoul))
|
|
caster.CastSpell(target, SpellIds.StrengthOfSoulEffect, true);
|
|
if (caster.HasAura(SpellIds.RenewedHope))
|
|
caster.CastSpell(target, SpellIds.RenewedHopeEffect, true);
|
|
if (caster.HasAura(SpellIds.VoidShield) && caster == target)
|
|
caster.CastSpell(target, SpellIds.VoidShieldEffect, true);
|
|
if (caster.HasAura(SpellIds.Atonement))
|
|
caster.CastSpell(target, caster.HasAura(SpellIds.Trinity) ? SpellIds.AtonementTriggeredPowerTrinity : SpellIds.AtonementTriggered, true);
|
|
}
|
|
|
|
void HandleOnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
|
|
{
|
|
GetTarget().RemoveAura(SpellIds.StrengthOfSoulEffect);
|
|
Unit caster = GetCaster();
|
|
if (caster)
|
|
if (GetTargetApplication().GetRemoveMode() == AuraRemoveMode.EnemySpell && caster.HasAura(SpellIds.ShieldDisciplinePassive))
|
|
caster.CastSpell(caster, SpellIds.ShieldDisciplineEnergize, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 0, AuraType.SchoolAbsorb));
|
|
AfterEffectApply.Add(new EffectApplyHandler(HandleOnApply, 0, AuraType.SchoolAbsorb, AuraEffectHandleModes.RealOrReapplyMask));
|
|
AfterEffectRemove.Add(new EffectApplyHandler(HandleOnRemove, 0, AuraType.SchoolAbsorb, AuraEffectHandleModes.Real));
|
|
}
|
|
}
|
|
|
|
[Script] // 129250 - Power Word: Solace
|
|
class spell_pri_power_word_solace : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.PowerWordSolaceEnergize);
|
|
}
|
|
|
|
void RestoreMana(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetCaster(), SpellIds.PowerWordSolaceEnergize,
|
|
new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(GetSpell())
|
|
.AddSpellMod(SpellValueMod.BasePoint0, GetEffectValue() / 100));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectLaunch.Add(new EffectHandler(RestoreMana, 1, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 33076 - Prayer of Mending
|
|
class spell_pri_prayer_of_mending : SpellScript
|
|
{
|
|
SpellInfo _spellInfoHeal;
|
|
SpellEffectInfo _healEffectDummy;
|
|
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.PrayerOfMendingHeal, SpellIds.PrayerOfMendingAura)
|
|
&& !Global.SpellMgr.GetSpellInfo(SpellIds.PrayerOfMendingHeal, Difficulty.None).GetEffects().Empty();
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
_spellInfoHeal = Global.SpellMgr.GetSpellInfo(SpellIds.PrayerOfMendingHeal, Difficulty.None);
|
|
_healEffectDummy = _spellInfoHeal.GetEffect(0);
|
|
return true;
|
|
}
|
|
|
|
void HandleEffectDummy(uint effIndex)
|
|
{
|
|
uint basePoints = GetCaster().SpellHealingBonusDone(GetHitUnit(), _spellInfoHeal, (uint)_healEffectDummy.CalcValue(GetCaster()), DamageEffectType.Heal, _healEffectDummy);
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.AddSpellMod(SpellValueMod.AuraStack, GetEffectValue());
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, (int)basePoints);
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.PrayerOfMendingAura, args);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleEffectDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 41635 - Prayer of Mending (Aura) - SPELL_PRIEST_PRAYER_OF_MENDING_AURA
|
|
class spell_pri_prayer_of_mending_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.PrayerOfMendingHeal, SpellIds.PrayerOfMendingJump);
|
|
}
|
|
|
|
void HandleHeal(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
// Caster: player (priest) that cast the Prayer of Mending
|
|
// Target: player that currently has Prayer of Mending aura on him
|
|
Unit target = GetTarget();
|
|
Unit caster = GetCaster();
|
|
if (caster != null)
|
|
{
|
|
// Cast the spell to heal the owner
|
|
caster.CastSpell(target, SpellIds.PrayerOfMendingHeal, new CastSpellExtraArgs(aurEff));
|
|
|
|
// Only cast jump if stack is higher than 0
|
|
int stackAmount = GetStackAmount();
|
|
if (stackAmount > 1)
|
|
{
|
|
CastSpellExtraArgs args = new(aurEff);
|
|
args.OriginalCaster = caster.GetGUID();
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, stackAmount - 1);
|
|
target.CastSpell(target, SpellIds.PrayerOfMendingJump, args);
|
|
}
|
|
|
|
Remove();
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new EffectProcHandler(HandleHeal, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 155793 - prayer of mending (Jump) - SPELL_PRIEST_PRAYER_OF_MENDING_JUMP
|
|
class spell_pri_prayer_of_mending_jump : SpellScript
|
|
{
|
|
SpellInfo _spellInfoHeal;
|
|
SpellEffectInfo _healEffectDummy;
|
|
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.PrayerOfMendingHeal, SpellIds.PrayerOfMendingAura)
|
|
&& Global.SpellMgr.GetSpellInfo(SpellIds.PrayerOfMendingHeal, Difficulty.None).GetEffect(0) != null;
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
_spellInfoHeal = Global.SpellMgr.GetSpellInfo(SpellIds.PrayerOfMendingHeal, Difficulty.None);
|
|
_healEffectDummy = _spellInfoHeal.GetEffect(0);
|
|
return true;
|
|
}
|
|
|
|
void OnTargetSelect(List<WorldObject> targets)
|
|
{
|
|
// Find the best target - prefer players over pets
|
|
bool foundPlayer = false;
|
|
foreach (WorldObject worldObject in targets)
|
|
{
|
|
if (worldObject.IsPlayer())
|
|
{
|
|
foundPlayer = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (foundPlayer)
|
|
targets.RemoveAll(new ObjectTypeIdCheck(TypeId.Player, false));
|
|
|
|
// choose one random target from targets
|
|
if (targets.Count > 1)
|
|
{
|
|
WorldObject selected = targets.SelectRandom();
|
|
targets.Clear();
|
|
targets.Add(selected);
|
|
}
|
|
}
|
|
|
|
void HandleJump(uint effIndex)
|
|
{
|
|
Unit origCaster = GetOriginalCaster(); // the one that started the prayer of mending chain
|
|
Unit target = GetHitUnit(); // the target we decided the aura should jump to
|
|
|
|
if (origCaster)
|
|
{
|
|
uint basePoints = origCaster.SpellHealingBonusDone(target, _spellInfoHeal, (uint)_healEffectDummy.CalcValue(origCaster), DamageEffectType.Heal, _healEffectDummy);
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.AddSpellMod(SpellValueMod.AuraStack, GetEffectValue());
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, (int)basePoints);
|
|
origCaster.CastSpell(target, SpellIds.PrayerOfMendingAura, args);
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(OnTargetSelect, 0, Targets.UnitSrcAreaAlly));
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleJump, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 20711 - Spirit of Redemption
|
|
class spell_pri_spirit_of_redemption : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.SpiritOfRedemption);
|
|
}
|
|
|
|
void HandleAbsorb(AuraEffect aurEff, DamageInfo dmgInfo, ref uint absorbAmount)
|
|
{
|
|
Unit target = GetTarget();
|
|
target.CastSpell(target, SpellIds.SpiritOfRedemption, new CastSpellExtraArgs(aurEff));
|
|
target.SetFullHealth();
|
|
|
|
absorbAmount = dmgInfo.GetDamage();
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectAbsorb.Add(new EffectAbsorbHandler(HandleAbsorb, 0, true));
|
|
}
|
|
}
|
|
|
|
[Script] // 186263 - Shadow Mend
|
|
class spell_pri_shadow_mend : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Atonement, SpellIds.AtonementTriggered, SpellIds.Trinity, SpellIds.MasochismTalent, SpellIds.MasochismPeriodicHeal, SpellIds.ShadowMendPeriodicDummy);
|
|
}
|
|
|
|
void HandleEffectHit()
|
|
{
|
|
Unit target = GetHitUnit();
|
|
if (target != null)
|
|
{
|
|
Unit caster = GetCaster();
|
|
|
|
int periodicAmount = GetHitHeal() / 20;
|
|
int damageForAuraRemoveAmount = periodicAmount * 10;
|
|
if (caster.HasAura(SpellIds.Atonement) && !caster.HasAura(SpellIds.Trinity))
|
|
caster.CastSpell(target, SpellIds.AtonementTriggered, new CastSpellExtraArgs(GetSpell()));
|
|
|
|
// Handle Masochism talent
|
|
if (caster.HasAura(SpellIds.MasochismTalent) && caster.GetGUID() == target.GetGUID())
|
|
caster.CastSpell(caster, SpellIds.MasochismPeriodicHeal, new CastSpellExtraArgs(GetSpell()).AddSpellMod(SpellValueMod.BasePoint0, periodicAmount));
|
|
else if (target.IsInCombat() && periodicAmount != 0)
|
|
{
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.SetTriggeringSpell(GetSpell());
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, periodicAmount);
|
|
args.AddSpellMod(SpellValueMod.BasePoint1, damageForAuraRemoveAmount);
|
|
caster.CastSpell(target, SpellIds.ShadowMendPeriodicDummy, args);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterHit.Add(new HitHandler(HandleEffectHit));
|
|
}
|
|
}
|
|
|
|
[Script] // 187464 - Shadow Mend (Damage)
|
|
class spell_pri_shadow_mend_periodic_damage : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ShadowMendDamage);
|
|
}
|
|
|
|
void HandleDummyTick(AuraEffect aurEff)
|
|
{
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.SetOriginalCaster(GetCasterGUID());
|
|
args.SetTriggeringAura(aurEff);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, aurEff.GetAmount());
|
|
GetTarget().CastSpell(GetTarget(), SpellIds.ShadowMendDamage, args);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
return eventInfo.GetDamageInfo() != null;
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
int newAmount = (int)(aurEff.GetAmount() - eventInfo.GetDamageInfo().GetDamage());
|
|
|
|
aurEff.ChangeAmount(newAmount);
|
|
if (newAmount < 0)
|
|
Remove();
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleDummyTick, 0, AuraType.PeriodicDummy));
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 1, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 28809 - Greater Heal
|
|
class spell_pri_t3_4p_bonus : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ArmorOfFaith);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), SpellIds.ArmorOfFaith, new CastSpellExtraArgs(aurEff));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 37594 - Greater Heal Refund
|
|
class spell_pri_t5_heal_2p_bonus : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ItemEfficiency);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
HealInfo healInfo = eventInfo.GetHealInfo();
|
|
if (healInfo != null)
|
|
{
|
|
Unit healTarget = healInfo.GetTarget();
|
|
if (healTarget)
|
|
// @todo: fix me later if (healInfo.GetEffectiveHeal())
|
|
if (healTarget.GetHealth() >= healTarget.GetMaxHealth())
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget().CastSpell(GetTarget(), SpellIds.ItemEfficiency, new CastSpellExtraArgs(aurEff));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
[Script] // 70770 - Item - Priest T10 Healer 2P Bonus
|
|
class spell_pri_t10_heal_2p_bonus : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.BlessedHealing);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
HealInfo healInfo = eventInfo.GetHealInfo();
|
|
if (healInfo == null || healInfo.GetHeal() == 0)
|
|
return;
|
|
|
|
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(SpellIds.BlessedHealing, GetCastDifficulty());
|
|
int amount = (int)MathFunctions.CalculatePct(healInfo.GetHeal(), aurEff.GetAmount());
|
|
amount /= (int)spellInfo.GetMaxTicks();
|
|
|
|
Unit caster = eventInfo.GetActor();
|
|
Unit target = eventInfo.GetProcTarget();
|
|
|
|
CastSpellExtraArgs args = new(aurEff);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, amount);
|
|
caster.CastSpell(target, SpellIds.BlessedHealing, args);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
// 109142 - Twist of Fate (Shadow)
|
|
[Script] // 265259 - Twist of Fate (Discipline)
|
|
class spell_pri_twist_of_fate : AuraScript
|
|
{
|
|
bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
return eventInfo.GetProcTarget().GetHealthPct() < aurEff.GetAmount();
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
[Script] // 15286 - Vampiric Embrace
|
|
class spell_pri_vampiric_embrace : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.VampiricEmbraceHeal);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
// Not proc from Mind Sear
|
|
return !eventInfo.GetDamageInfo().GetSpellInfo().SpellFamilyFlags[1].HasAnyFlag(0x80000u);
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
DamageInfo damageInfo = eventInfo.GetDamageInfo();
|
|
if (damageInfo == null || damageInfo.GetDamage() == 0)
|
|
return;
|
|
|
|
int selfHeal = (int)MathFunctions.CalculatePct(damageInfo.GetDamage(), aurEff.GetAmount());
|
|
int teamHeal = selfHeal / 2;
|
|
|
|
CastSpellExtraArgs args = new(aurEff);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, teamHeal);
|
|
args.AddSpellMod(SpellValueMod.BasePoint1, selfHeal);
|
|
GetTarget().CastSpell((Unit)null, SpellIds.VampiricEmbraceHeal, args);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
// 15290 - Vampiric Embrace (heal)
|
|
[Script]
|
|
class spell_pri_vampiric_embrace_target : SpellScript
|
|
{
|
|
void FilterTargets(List<WorldObject> unitList)
|
|
{
|
|
unitList.Remove(GetCaster());
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 0, Targets.UnitCasterAreaParty));
|
|
}
|
|
}
|
|
|
|
// 34914 - Vampiric Touch
|
|
[Script]
|
|
class spell_pri_vampiric_touch : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.VampiricTouchDispel, SpellIds.GenReplenishment);
|
|
}
|
|
|
|
void HandleDispel(DispelInfo dispelInfo)
|
|
{
|
|
Unit caster = GetCaster();
|
|
if (caster)
|
|
{
|
|
Unit target = GetUnitOwner();
|
|
if (target)
|
|
{
|
|
AuraEffect aurEff = GetEffect(1);
|
|
if (aurEff != null)
|
|
{
|
|
// backfire damage
|
|
CastSpellExtraArgs args = new(aurEff);
|
|
args.AddSpellMod(SpellValueMod.BasePoint0, aurEff.GetAmount() * 8);
|
|
caster.CastSpell(target, SpellIds.VampiricTouchDispel, args);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
return eventInfo.GetProcTarget() == GetCaster();
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetProcTarget().CastSpell((Unit)null, SpellIds.GenReplenishment, new CastSpellExtraArgs(aurEff));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterDispel.Add(new AuraDispelHandler(HandleDispel));
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 2, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // 121536 - Angelic Feather talent
|
|
class spell_pri_angelic_feather_trigger : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.AngelicFeatherAreatrigger);
|
|
}
|
|
|
|
void HandleEffectDummy(uint effIndex)
|
|
{
|
|
Position destPos = GetHitDest().GetPosition();
|
|
float radius = GetEffectInfo().CalcRadius();
|
|
|
|
// Caster is prioritary
|
|
if (GetCaster().IsWithinDist2d(destPos, radius))
|
|
{
|
|
GetCaster().CastSpell(GetCaster(), SpellIds.AngelicFeatherAura, true);
|
|
}
|
|
else
|
|
{
|
|
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
|
|
args.CastDifficulty = GetCastDifficulty();
|
|
GetCaster().CastSpell(destPos, SpellIds.AngelicFeatherAreatrigger, args);
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHit.Add(new EffectHandler(HandleEffectDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
[Script] // Angelic Feather areatrigger - created by SPELL_PRIEST_ANGELIC_FEATHER_AREATRIGGER
|
|
class areatrigger_pri_angelic_feather : AreaTriggerAI
|
|
{
|
|
public areatrigger_pri_angelic_feather(AreaTrigger areatrigger) : base(areatrigger) { }
|
|
|
|
// Called when the AreaTrigger has just been initialized, just before added to map
|
|
public override void OnInitialize()
|
|
{
|
|
Unit caster = at.GetCaster();
|
|
if (caster)
|
|
{
|
|
List<AreaTrigger> areaTriggers = caster.GetAreaTriggers(SpellIds.AngelicFeatherAreatrigger);
|
|
|
|
if (areaTriggers.Count >= 3)
|
|
areaTriggers.First().SetDuration(0);
|
|
}
|
|
}
|
|
|
|
public override void OnUnitEnter(Unit unit)
|
|
{
|
|
Unit caster = at.GetCaster();
|
|
if (caster)
|
|
{
|
|
if (caster.IsFriendlyTo(unit))
|
|
{
|
|
// If target already has aura, increase duration to max 130% of initial duration
|
|
caster.CastSpell(unit, SpellIds.AngelicFeatherAura, true);
|
|
at.SetDuration(0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |